Maybe I am doing something wrong. But I thought I'd try this over the top of the XP32MSE skeleton option for this - which I have happily working. Well, I could see abolutely no difference whatsoever. Neither in noise nor in animation. Are these based on XP32's animations?
Where do you add these animations to? I'm currently adapting 'Armed to the Teeth' and I've managed to get my 1h sword on my back, but I can't seem to get find how to link it with these anims?
EDIT: never mind, I just found out that it replaces (?) the standard animation...
Now if someone could figure out how to make you draw the sword in FIRST PERSON on your back and add this, then we can be in business. Always sick of these weapons on back mods that make you draw from the hip in First Person.
That part is easy. Already have that working. The hard part is in getting a sound to play when drawing the sword from your back in 1st person. Right now, I can get the sound to play but the sword turns invisible or I can get the 1st person animation to play perfectly with no sound. Still working on it. Just got the mounted animations working with sound for one-handed sword on back, however.
Oh you CAN edit first person animations, Dance of Death does it by adding new kill cams in first person, with animations. From what I've read its technically the same technique as editing third person animations.
Will you be making a video for this? Also does it support BBP or TBBP? If not that's cool just wanting to know if this can be used for my female characters or just my male characters. Thank you for sharing your work.
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Do you think the sound will work if you use a modified first person mod like Immersive first person or the other one?
btw i'm using immersive sound compendium to enhance the sounds for drawing / sheathing weapons weaponshttp://www.nexusmods.com/skyrim/mods/54387/?
EDIT: never mind, I just found out that it replaces (?) the standard animation...
@HexEddie Pretty sure this is why xp32 points to immersive animations.