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mrjentipede

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  1. mrjentipede
    mrjentipede
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    Sticky
    Some of the killmoves look weird with the skeleton, they will be taken out in the next version.
    1. LeanWolf
      LeanWolf
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      Hey would it be possible to use a decapitation killmove against skeletons? Seeing how their heads fly off anyway.
  2. Moraelin
    Moraelin
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    Hmm, I must be doing something wrong, because I've yet to see any killmoves on any4 skeleton yet with my silver greatsword. Do they work with stealth attacks too?
    1. LeanWolf
      LeanWolf
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      I've had a look at what he's done here and he's edited a few 1HM draugr animations, which I think means only one-handed weapons.
  3. Meisenbach
    Meisenbach
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    Who the heck dies from a skeleton?
  4. chimpoforevah
    chimpoforevah
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    Just tried this out using AKM killmoves mod and I'm not getting any finishers using two handers against skellys.
  5. restunch
    restunch
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    Any thoughts on adding killmoves for Dwarven Spiders, Dwarven Spheres, and Spriggan Matrons as well? Skeevers would be good too. Much appreciated.
  6. jefthereaper
    jefthereaper
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    so will it work on any kind of skeleton? or only the ones that dont fall apart after death (course it would be awsome that if you do the "sword to face" killmove that is used on draugr it will give a awesome latened effect (smack in face, skeleton stands staring to the sealing for a second, then blasts into pieces XD)
    1. mrjentipede
      mrjentipede
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      It works on all Skeletons and Corrupted shades. To the best of my knowledge, all of them fall apart at death.
  7. SkyrimFantom
    SkyrimFantom
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    Looks cool. Waiting for a video.
  8. SamuelH1993
    SamuelH1993
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    Is this compatible with "the Dance of Death" kill move mod? I would assume so, but figured i would get some clarification.
    1. mrjentipede
      mrjentipede
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      It is!
    2. huthuthut83
      huthuthut83
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      What about New Killmoves for all weapon types?
    3. mrjentipede
      mrjentipede
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      Absolutely.
  9. kontankarite
    kontankarite
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    Now if only we can get someone to use the axe and mace kill moves for unarmed killcam moves on the undead and on wild animals, we'd be getting somewhere. Nice mod!
    1. mrjentipede
      mrjentipede
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      The what what with the what?
      I can probably do this if I understand what it is you want lol
    2. coyotes
      coyotes
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      I believe that he either:

      - Wants some moves from the axe and mace 'kill set' to be applicable to unarmed animations on non humanoids. Example? the decapitation swing from the axes/swords being added to the unarmed kill-move list.(I don't understand that all much).
      or
      - Wants Unarmed animations to work against animals (Punching Wolves!) and other non human/humanoid beings.
      or
      - Wants you to give me a donut.
    3. mrjentipede
      mrjentipede
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    4. kontankarite
      kontankarite
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      Yeah. Basically, I've noticed that my experience in fighting in Skyrim with my fist is that you tend to run more so into creatures than people or maybe even 50/50 which made unarmed kind of dull as far as killcams came, since there was only ever humanoid killcams for unarmed.
  10. UlithiumDragon
    UlithiumDragon
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    Zomg this is a great idea! I'll defiantly try it!

    Edit: Ironic that the download servers aren't working but the upload servers are. Especially for a website designed for distribution.
    1. mrjentipede
      mrjentipede
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      Since the servers are goofing, just download it from my dropbox.

      Link removed.