This is a very cool mod, but there's a little problem: I tried both versions you offered here, but in both of them (my character is male breton) the hair is clipping. It looks like the helmet is a little bit to "deep", if that makes sense. And could you make it compatible with the Heroic Imperial Armour helmet?
Hey, I'm having a bit if an issue. i downloaded this off of the "perfect legionnaire" page and it didn't work, so i downloaded it from here and it still doesn't work? i installed it using NMM
Skyrealism just adds a new texture to the models. If you open both with nifskope, you'll be able to recognize the edits. Just click the model, and open NiTriShape > BSLightingShaderProperty > BSShaderTextureSet and then click "textures" on the bottom panel.
Alright, excuse me, i'm going to use this for khajiits on my merged closefaced helmets with circlets mod. Credit will be given where credit is due, and will do the same for argonians when you have something available. Thanks for this. :3
I am having problems with my head not showing up in the helmet, it is open now but invisible face inside. i have tried uninstalling my other imperial mods but it dont not work
It works just fine in my game for both Humans/Elves and Khajiit. Is this for all characters or just a special race/gender?
Maybe you are using another esp, that changes this helmet. If so, that could revert my change, so the helmet uses the "head" slot again instead of only the "hair" slot and would lead to the effect you describe. You could try and load all mods in TESV Edit and check which change the same entries my mod does.
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I tried both versions you offered here, but in both of them (my character is male breton) the hair is clipping. It looks like the helmet is a little bit to "deep", if that makes sense.
And could you make it compatible with the Heroic Imperial Armour helmet?
It's been a year, man
Just click the model, and open NiTriShape > BSLightingShaderProperty > BSShaderTextureSet and then click "textures" on the bottom panel.
It works just fine in my game for both Humans/Elves and Khajiit. Is this for all characters or just a special race/gender?
Maybe you are using another esp, that changes this helmet. If so, that could revert my change, so the helmet uses the "head" slot again instead of only the "hair" slot and would lead to the effect you describe. You could try and load all mods in TESV Edit and check which change the same entries my mod does.