Skyrim
0 of 0

File information

Last updated

Original upload

Created by

badgremlin

Uploaded by

badgremlin

Virus scan

Safe to use

Tags for this mod

12 comments

  1. badgremlin
    badgremlin
    • premium
    • 248 kudos
    Sticky
    These meshes and textures are 100% vanilla Skyrim, no DLC's. Put together by me using Nifskope, Blender and PaintNet.
    1. quacko
      quacko
      • member
      • 18 kudos
      i loaded it up against the baseballbat in fallout new vegas, and the meshes are identical aswell as the uv mapping, so you might want to revise that statement...
    2. quacko
      quacko
      • member
      • 18 kudos
      i have added a screencap of the comparison i made, that you can see here...

      *edit

      *link didn't work*

      doh ill just put it somewhere else and post it again...
    3. badgremlin
      badgremlin
      • premium
      • 248 kudos
      OK, I do not even own NewVegas. These meshes are in Skyrim for whatever reason and I used them. Search for yourself under weapons, 2hand melee, sword.
    4. quacko
      quacko
      • member
      • 18 kudos
      fair enough i'll take your word for it, i only mentioned it for your own sake, as i noticed that it looked identical to the fallout one, so i just did a quick checkup on it, since i have all the fallout assets unpacked on my computer at the moment anyways and as i said identical, exact same number of polygons and the exact same uv map, and thus i thought i'd mention it, since it wouldn't have been the first time i saw someone get banned in here for uploading assets from other games...

      anywho gotta run so toodles...
    5. H3xx
      H3xx
      • premium
      • 26 kudos
      It's a test mesh used to make sure the weapon system works. Many developers make goofy stuff like bats and cardboard tubes. Most developers don't bother removing the models or resources after completing the game. Bethesda probably used that mesh for every melee system in all their recent games.
    6. badgremlin
      badgremlin
      • premium
      • 248 kudos
      Thanks to H3xx for the info.
    7. Koopagirl77
      Koopagirl77
      • member
      • 1 kudos
      Wow this is the toxic environment my friends warned me about on the nexus, why so accusatory?
  2. DissonantValues
    DissonantValues
    • premium
    • 18 kudos
    Hi,

    I'm part of the team that ported Hunterborn SE to console and we've now received permission from Travlaney to port Scrimshaw Expanded to compliment the original mod.

    We just wanted to make sure we could utilize your assets provided in the mod: specifically the Spiked Club mod you've generously provided.

    Thank you for your attention and all the hard work that's gone into making a Skyrim a more enjoyable experience!

    DV
  3. quacko
    quacko
    • member
    • 18 kudos
    Hey there, just a friendly word of warning here, since i doubt the rules have changed on this matter.
    If i where you i would hurry up and take this mod down by your self before some admin spots this and bans you for uploading meshes from another game.
  4. nexus79
    nexus79
    • member
    • 31 kudos
    Hi, horrible weapon. Perfect weapon! Can you tell us what are the texture's name used by your .nif file. (I don't have nifscop this week to check it...) - It could interest some users... Thank U
  5. v1510n4ry
    v1510n4ry
    • member
    • 0 kudos
    Now I'm going to have to change my two-handed animations BACK to the "baseball-stance" vanilla!! hahaha! I like it