Skyrim
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Alek

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mitchalek

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30 comments

  1. Nund
    Nund
    • member
    • 14 kudos
    Hey, I just ported the first person part of this mod over to SSE for my personal use, and it seems to work just fine. Third person wasn't necessary since that is already included in FNIS. Would you mind if I uploaded this in the SSE Nexus so that others might benefit from it, as well? I'll give the proper credit to you, of course.
    1. Watcher0v0
      Watcher0v0
      • member
      • 0 kudos
      Hi, necroing your old post since I'd like to have access to this mod myself in AE.  I'm having the dual wield dagger issue weirdly still and would appreciate the fix
    2. Espio419
      Espio419
      • supporter
      • 0 kudos
      If anyone runs into this, I got it to work on SSE by running this mod through Cathedral Assets Optimizer and deleting the equivalent files Nemesis makes in the overwrite folder. Every time you run Nemesis, you'll need to delete those files.
  2. Naimadpl
    Naimadpl
    • member
    • 0 kudos
    T Pose for Special Edition : (
  3. deleted22000884
    deleted22000884
    • account closed
    • 2 kudos
    This mod certainly fixes the attack speed. But not replacing the animation with a dagger + sword animation makes it slower still.
  4. ovanmaru
    ovanmaru
    • premium
    • 1 kudos
    TYVM!!!! I've been using the unofficial skyrim patch and I had no idea this was even a thing until now....so thanks!
  5. RigelTheNoble
    RigelTheNoble
    • member
    • 1 kudos
    I tried it out, it worked, and even a bit too good in my opinion. Remember all those laughable vanilla dual wielders? Yeah, well, now they are harbingers of doom.
  6. shadowshow666
    shadowshow666
    • member
    • 0 kudos
    This mod only works on first person, third person still have vanilla speed.
  7. th544s
    th544s
    • member
    • 0 kudos
    I got the necromage perk and the speed buff stopped working, the necromage perk normally increases dual powerattack speed by 25%. Please fix this!!!
    1. Reianor
      Reianor
      • member
      • 3 kudos
      Necromage "normally" is bugged. Even if you consider that you should have a bonus to spells cast on your vampiric self, effects of enchantments and even more so effects of perks have no real reason to be affected. Fix the necromage itself first.

      Yes, that bug is the best part of vampirism, but that IS a bug, and it's neither balanced nor realistic.
  8. Imyo
    Imyo
    • member
    • 0 kudos
    For some reason the unoficial skyrim patch didnt fix it, i had to download it from here, and im glad you did this mod, thank you very much, works perfectly .
    1. Reianor
      Reianor
      • member
      • 3 kudos
      v2.0.2 (2014-02-16)

      Animation Fixes

      Attack speed when dual wielding daggers has been fixed and should be fully functional now. (meshes\actors\character\_1stperson\behaviors\1hm_behavior.hkx, meshes\actors\character\behaviors\1hm_behavior.hkx) (Bug #14070, Bug #166)
  9. Sernon
    Sernon
    • member
    • 11 kudos
    Thanks for the heads-up regarding the upcoming USKP. You have done us a great service as the Jarl said, too bad we can't make you a Thane. :-)

    ---

  10. pmw1005
    pmw1005
    • member
    • 0 kudos
    thank u so much!!!!!!