Skyrim

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krish698

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krish698

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74 comments

  1. Manus812
    Manus812
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    • 2 kudos
    I would use this if the animations were unique to only the player. The new stance befits an experienced adventurer, or an Imperial Soldier, but not a raggedy bandit, or Forsworn. I used to use it until I saw Forsworn and Stormcloaks in the stance.
    1. ReikuzoSennin
      ReikuzoSennin
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      • 1 kudos
      just use PCEA
  2. pbd1234
    pbd1234
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    • 0 kudos
    this mod is dope
  3. Merchante
    Merchante
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    • 1 kudos
    Now those damned rebels can taste my Gladius.
    1. pbd1234
      pbd1234
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      YOU SHALL TASTE MY STEEL ELF LOVER
  4. ravenarc
    ravenarc
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    • 10 kudos
    Thanks krish698 Endorsed! Also working with SSE though requires a little trick also since there's no permission listed, I assume that it's free to be re-uploaded in SSE by other users then but ofc all credits will be gone to you. Nvm found the permission at the description, silly me :s
  5. RebirthEternal
    RebirthEternal
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    • 1 kudos
    This is wonderful thank you. Do you know how to make this animation an attack animation replacer? I renamed the animations but i'm having trouble getting it to work right. Thanks again.
  6. devilspy13
    devilspy13
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    Well....its a good mod but its not that great with war axes....
  7. ThereonInarek
    ThereonInarek
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    • 4 kudos
    I particularly like this mod, it feels significantly better than the vanilla animation. I do have one question though, do you think you could provide a link to the videos you mentioned in the description? I am very curious on the subject of this particular stance, but I can't seem to find any information regarding its weaknesses in one on one combat on the internet (which is ironic, as there are entire websites dedicated towards it, yet they don't seem to mention the weaknesses of the stance in comparison to a later medieval sword and shield stance.)

    I do like how someone is attempting to put a little bit of history into Skyrim. Even though it is fantasy it makes be glad to see people attempt to put in a little bit of realism.
  8. BlackWolf93x
    BlackWolf93x
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    • 0 kudos
    Great mod so far. But i have a little problem, in videos i see there is a move-blocking animation. For me it's not working. If i move (no matter in which direction) my Character puts the shield down. Someone maybe has a solution? (Of course i looked in 3rd P.view)
    1. shadowcatcoyote
      shadowcatcoyote
      • member
      • 9 kudos
      fix this yet?
    2. g0rgutz
      g0rgutz
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      • 0 kudos
      make sure you install fnis, then open up your skyrim directory>data>tools>GenerateFNIS_for_Users>and run generatefnisforusers.exe and make sure to check the skeleton arm fix. generate, then make sure the plugin is checked in nmm. this solved it for me. or it could just be random luck lol.
  9. DarthScythan
    DarthScythan
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    • 16 kudos
    Is it just me or is there no animation for blocked walking? Phalanx stance only shows when I stand still. Does it conflict with combat idles even after I load this one after it?
    1. BlackWolf93x
      BlackWolf93x
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      • 0 kudos
      Have the same problem. Could u figgure out what it is? im Using Imversive Animations & Dual Sheath Redux
  10. Manus812
    Manus812
    • member
    • 2 kudos
    Is it even possible to make animations player unique? I know there is a way with custom races, but that is way to complicated.
    1. chaosandsorrow
      chaosandsorrow
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      • 2 kudos
      complicated ? o.O you just need to get PCA and drop the animations in the correct folder O.o