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pauderek

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pauderek

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24 comments

  1. Seewhatdiditellyouall
    Seewhatdiditellyouall
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    i've looked for a mod like this for eons, thank you =') i'll endorse in 19 hours & 15 minutes when nexus allows me since it's a new account
  2. Avastgard
    Avastgard
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    I assume the fatigue plays in tandem with other effects that alter Stamina regen, right?
  3. rolloLG
    rolloLG
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    Nice mod. Please, make a 1.1 version for non-crappy-Dawnguard users.
  4. vegaswanderer
    vegaswanderer
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    I love this idea! Absolutely awesome. One question though...I play with the default Skyrim timescale, so what would be a good "base hours to total fatigue" number that it's balanced for nice gameplay? Thanks!!!
  5. Naprol
    Naprol
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    Will you need add carry weight, and so very good mod. I'm found a bug does not make up stamina, when it is fully spent, and decided to find a fix for it, and now I'll check your mod.
  6. Kwenkwang
    Kwenkwang
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    do you get slower if you go, run or make anything else?
    1. pauderek
      pauderek
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      I don't understand what you are asking.
      If you are asking if your speed decreases then no, the only value affected is stamina regeneration
    2. Kwenkwang
      Kwenkwang
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      okay thanks.
  7. pauderek
    pauderek
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    Here is what I did for werewolves and vampires:

    If you can transform to a werewolf, night time doesn't affect your fatigue.
    If you are in werewolf form all the values increase at half the speed, BUT when you return to human form you receive a % increase of your fatigue based on your fatigue limit, this percentage is totally configurable from 0% (no hit) to 100% (you become exhausted).

    If you are a vampire, night time doesn't affect your fatigue but day time does (configurable).
    Vampire lord form works the same as Werewolf form, your fatigue will increase at half the speed and will receive a penalty after turning back to human form.

    Does it sound good? Any other ideas?
    1. COBViolence
      COBViolence
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      This... I like this.. Why did I not look before I sent a PM. lol XD

  8. valc
    valc
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    Is there a required sleep time to be "rested"? Does sleeping for 1 hour have the same effect as sleeping for 8 hours?
    1. pauderek
      pauderek
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      You need to rest more or less based on your level of fatigue, if you rest for an hour and you are fully exhausted you won't recover much. Usually with 8 to 12 hours is enough to get fully recovered
  9. TheFlamingDaedra
    TheFlamingDaedra
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    could you please add a bonus to magicka when you do not sleep? And maybe a thing that kills you if you do not sleep for two weeks? (just for immersion) pls?
    1. wolfblitz1337
      wolfblitz1337
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      That takes away from the mod author's goal of having a simple, straightforward fatigue mod. While the magicka idea makes sense, adding more penalties such as death would surely be against pauderek's initial intentions. There are many good mods on the Nexus that handle that sort of thing, such as Realistic Needs and Diseases.
    2. TheFlamingDaedra
      TheFlamingDaedra
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      ok then, f*#@ the death, but maybe yet keep the magicka increase?


      I think it'd be adding to the immersion, that you get a better magicka increase if you do not sleep, but reduced regeneration. As you would IRL begin to halusinate while not sleeping, but not be capable to think clearly, which means = more magicka, but less regeneration.
    3. pauderek
      pauderek
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      As wolfblitz1337 says, the idea is having a simple, straightforward fatigue mod. I really don't see how halucinations will make you have more magicka, I mean if you can't think clearly you can't focus and shouldn't be able to cast more spells, right?
    4. TheFlamingDaedra
      TheFlamingDaedra
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      more spells, yes. But, there will be an increase in magicka, aswell as a decrease in regeneration. Trust me, as first wizard.

      If you do not sleep, you will be able to focus, even better actually, but thaat is an illusion. Since you believe you can do things with the mind better, you use more of the power which you do not have. In that manner, you would get more magicka. BUT; since you actually do not have sayd power, you wouldn't really gain anything, and in such a spell of mind, decieving yourself, you wouldn't regenerate magicka as good, and maybe not at all
  10. COBViolence
    COBViolence
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    I love this Idea however I do hope you consider adding some Vampire and Werewolf tweaks too and considering Gophers plays the werewolf character I'm sure he'll appreciate this as well. Endorsed (:
    1. pauderek
      pauderek
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      -.- I completely forgot about werewolfs and vampires, I don't usually play as one of them.
      I started a new game a few days ago and I'm close to the become a werewolf part so I'll see what I can do about it. Any ideas?