Elf Hearts dont appear to be recognized for me, I have 7 in my inventory but at both cooking pots and the molagbal blood fountain it believes I have no Elf Hearts. Not a massive issue but just thought id raise it. I have no other mods that should effect hearts.
The standard potions are crafted at cooking pots - this is so you can craft them just about anywhere and then immediately feed if you need to.
I *could* make an optional file for that, but it'd be kinda useless because there's only one "Blood Font" whereas there are hundreds of other cooking pots throughout the world.
Well, the ability to make blood potions which retain their particular properties for vampires without spoiling from not being fresh IS pretty special (and a little OP if you can just make them anywhere from a mechanic perspective), so I would love to see that optional file too.
I'm not really seeing how it's OP. I mean yeah you can make 'em just about anywhere, but you need 2 matching hearts (Orc, Elf, Argonian, Khajiit, Human), and on their own, Human Hearts are hard to come by. You can only rip 'em out of someone's chest with Heart Breaker if you get them near death so they're on their knees, so you've gotta watch their health if you wanna save their heart for later.
I might add an optional patch that requires an empty blood bottle (from drinking a Potion of Blood) to make them, so you'd have to find the Potions in the game before you can start crafting them (in a way it'd be like the Bottles from the Legend of Zelda games, in that there are only a few of them), but making it so you can only make 'em at the Blood Font would almost totally defeat the purpose of the mod. Maybe in a future version I could add something like that, and also add multiple Fonts to various locations, but I want to keep it kinda lore-friendly, and it wouldn't be lore-friendly to have Molag Bal shrines everywhere.
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I *could* make an optional file for that, but it'd be kinda useless because there's only one "Blood Font" whereas there are hundreds of other cooking pots throughout the world.
I like this, and will endorse as soon as I can.
I might add an optional patch that requires an empty blood bottle (from drinking a Potion of Blood) to make them, so you'd have to find the Potions in the game before you can start crafting them (in a way it'd be like the Bottles from the Legend of Zelda games, in that there are only a few of them), but making it so you can only make 'em at the Blood Font would almost totally defeat the purpose of the mod. Maybe in a future version I could add something like that, and also add multiple Fonts to various locations, but I want to keep it kinda lore-friendly, and it wouldn't be lore-friendly to have Molag Bal shrines everywhere.