Skyrim

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Macavity

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macavitytesnexus

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19 comments

  1. daventry
    daventry
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    • 30 kudos
    Oh i see, thanks <img class=">
  2. macavitytesnexus
    macavitytesnexus
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    No. You don't.
    In fact, the base file doesn't include any new spells.

    The description spells out in excessive detail that the three existing ward spells have had their base cost per second reduced.
  3. daventry
    daventry
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    I thought this Makes the Base Ward Spells Better
    .
  4. spiralaterus
    spiralaterus
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    • 0 kudos
    double post sorry
  5. spiralaterus
    spiralaterus
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    This is really great but could you please tell me what console commands to use for adding the tomes or spells for the expert and master levels? I must be missing something...
  6. Furrywolf
    Furrywolf
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    Awesome! i chose the No-cost-at-all version Now I can Actively protect myself without having to check the Mana bar all the time! I needed like over 1000 mana to use those shields in combat before
  7. macavitytesnexus
    macavitytesnexus
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    @ekadasi - TesSnip - the first 4 bytes of SPIT are the spell cost, but it's ignored unless the 'no-Autocalc' flag is set. That's the least significant bit in the 5th byte.

    I'll upload that zero cost file in a few minutes.
  8. ekadasi
    ekadasi
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    Nice! I've been trying to figure out how to lower spell costs forever, did you use skyedit? if so how? if not what modding resource do you use?
  9. 0urher0nik0
    0urher0nik0
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    i'm loving this mod.

    the greater spells are much much needed
  10. delacroix21
    delacroix21
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    Cant wait for the zero cost versions then! NPCs seem to be able to cast wards indefinately, and as I said I feel that by using wards you are stunting your magicka is penalty enough. =)