SKYRIM
DFB - Random Encounters - MCM by Darkfirebird and lifestorock
Skyrim » Gameplay effects and changes
Added: 25/02/2013 - 07:59PM
Updated: 06/02/2014 - 02:26PM

1,102 Endorsements

v1.2 Latest version

18,917 Unique D/Ls

25,734 Total D/Ls

82,677 Total Views

Uploaded by lifestorock

Description

Last updated at 14:26, 6 Feb 2014 Uploaded at 19:59, 25 Feb 2013

Version: v1.2
Date: 02/03/2014
Author: Darkfirebird & lifestorock

Please endorse the original mod: DFB - Random Encounters




Description:
This is an update, with permission of the original author, for one of my favourite mods: DFB - Random Encounters.

This mod adds 230 new spawn points into the wilderness of Skyrim. DFB uses a completely separate spawning system and is pretty much compatible with everything. The mod is fully customizable. The spawn type, amount and difficulty can be altered to fit all playstyles.


Changesv1.2:

General Changes:
  • added Giant, Alikr, Vigilantes of Stendarr and ambient animal encounter
  • added 15 new spawn points (contains currently 230 new dynamic spawn points)
  • rebuilt MCM -> use of option states instead of option variables
  • fixed several minor issues
  • added new MCM option to choose an "Immersive Preset"

New Immersive Preset:
  • Vampires, Werewolves, Draugr & Ghosts only spawn at night
  • Dwemer Automatons & Falmer spawn only near Falmer dens and / or Dwemer Ruins
  • Forsworn will now only spawn in the Reach
  • implemented a region check to spawn either normal or snow animals / creatures



New MCM Configuration Menu:



Click on the README button to read the full mod description!


Installation / Upgrading:

Requires Skyrim 1.9.32.0.8 + SKSE + SkyUI 3.4

  • Download & Install the mod - installing the original mod is NOT required anymore
  • Make sure no loose files from previous versions are present




Credits:


Permission Note:
You must contact the original author Darkfirebird for any permission requests.