Through testing I've found that the trick shot perk will only trigger when the arrow-struck enemy is actively swinging their weapon, actively stretching their bow or holding their bow fully stretched. Further testing revealed, however, a glitch with triggering the effect under melee weapon animations. While enemies that were arrow-struck during their active bow stretching/holding animations would consistently trigger the weapon disarm effect, enemies arrow-struck under random amounts of their melee weapon animations failed to register with the perk, making the weapon disarm effect sporadic. This might be the reason why Bethesda decided to drop the perk at the last minute, where they didn't have enough time to fix the issue.
I read elsewhere - can't recall where so verification is an issue - that it's only your opponent too... as in someone attacking you not a follower or someone else, you have to be the target of the enemy. Plus they have to be at a certain point in their attack... ie supposedly they have too good a grip to make them drop at other points..... and even given that criteria it only triggers 1 in 4 times.... so taking all that into account the actually percentage chance that a hit will disarm the enemy you shoot is way lower than 25%.
Has anybody seen this work? Will it be a problem once you max out the archery tree because I don't imagine you'll be able to remove perk after you've passed it to bullseye.
Yeah, I tried this out on my Hunter/Werewolf char and it does seem to work like intended: always had a good chance to knock the wep out of the bad guys' hands. Tried it out while they were attacking, chasing after me and while sneaking. Don't rlly see anything bugged about it, but I guess that's just me...
Don't know how well it works with Bullseye tho since I barely take that perk due to the annoyance factor (enemies falling down before the arrow/bolt hits them) so if someone could check that out, that would be nice.
BTW: would this perk be "Cutting Room Floor"-worthy? Unless it's too bugged
YEAS. I had a gut feeling, being legendary archery, and thinking the last perk, paralyze, was horrible and not good, well not fit for archery, and I imagined this, so sweet
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In short: The perk is bugged.
There are other things in the game, quests and whatnot that also were never implemented, pretty sure for the same reason.
Thank you
Don't know how well it works with Bullseye tho since I barely take that perk due to the annoyance factor (enemies falling down before the arrow/bolt hits them) so if someone could check that out, that would be nice.
BTW: would this perk be "Cutting Room Floor"-worthy? Unless it's too bugged
All though it's there on the archery tree it has no info.Just the name...I have put it on the bottom of the loading order but still nothing..
Endorsed, BTW.