SKYRIM
Fur Hoods HD by Northborn
Skyrim » Clothing
Added: 10/12/2011 - 06:31AM
Updated: 24/01/2014 - 05:03AM

3,539 Endorsements

1.5b Latest version

74,132 Unique D/Ls

132,863 Total D/Ls

445,542 Total Views

Uploaded by Northborn

Description

Last updated at 5:03, 24 Jan 2014 Uploaded at 6:31, 10 Dec 2011

FUR HOODS 1.5b (HD)

Brave the harsh Skyrim weather and keep warm with your trusty fur hood.

Update: 1.5 changes the way the hoods are crafted, see the instructions below

NOW WITH HIGH DEFINITION TEXTURES (2048x2048)*
(Including custom Normal Maps, Specularity Maps and Alpha Transparencies)

Now wearable with circlets and available in all armor types, three different colors, with and without scarves. This mod also introduces 3 new crafting materials and new dynamic recipes.

*1024x1024 and 512x512 versions are available under Optional Files


INSTRUCTIONS

To make your own hoods... you must first craft fur scraps (brown, black and white) from animal pelts at the tanning rack. Then use these new fur scraps at the forge!

By default, only three hood recipes appear under Hide at the forge... Once you have enough fur scraps in your inventory, several new hood recipes will appear: including padded, armored, and scarf-less versions. You can tell the scarf and scarf-less versions apart by their respective preview items.


DISCLAIMER

The hood/scarf model used for this mod was created by Bethesda and was originally unplayable due to important clipping with various armors. You will have to test and decide for yourself what suits your tastes. It works particularly well with Hide Armor, Studded Armor, Scaled (Horn) Armor, Iron Armor, Banded-Iron Armor, Wolf Armor, Steel Armor, Nightingale Armor, Shroud Armor and more!

A scarf-less version is available at the forge as of 1.5 to help with clipping.


FUTURE PLANS

- Armored hood mesh for Khaajit and Argonians
- New hood types (scarf without hood), and colors (rust and grey)
- Special, enchanted hoods
- Adding hoods to random encounters and vendors around the world
- Review the scarf-based meshes to reduce clipping and improve alpha channel lining of the scarf
- Review white fur texture


CHANGE LOG

v1.5b
- Circlets can now be equipped (Invisible on Argonians due to excessive clipping.)
- Added Cow, Horse, Deer and Goat Hides to the fur scrap recipes
- Desaturated Armored Fur Hood metal texture to better match armors

v1.5
- Fixed various seams in the texturing and meshes
- New scarf-less versions available in all types and colors
- New unique meshes for the armored fur hoods (beast races will come in a later update)
- New crafting materials: Fur Scraps crafted at the tanning rack from animal pelts
- Reviewed and changed the recipes to make use of new fur scraps
- Cleaned up the Forge -> Hide menu
- Fixed issue Khaajit ears

v1.4b
- Fixed issue where 3d meshes did not scale properly with character weight.

v1.4
- Hoods are now upgradeable at a workbench
- Added new colors (white and black hoods)
- Added dynamic recipes (pelts)

v1.3b
- Fixed issue where hood mesh was unaffected by shadows and lighting.

v1.3
- HD Textures (2048x2048, 1024x1024, 512x512 versions)
- Added alpha transparencies
- Added new normal and specularity maps

v1.2
- Added forge recipes
- Added armor-based (cloth, light, heavy) bersions
- Unique items, replaces no items


INSTALLATION

- Unpack in Steam\SteamApps\common\skyrim\
- Open Skyrim Launcher
- Open Data Files
- Check 'Northborn Fur Hoods.esp'
- Click OK, Launch Skyrim


CREDITS

Jean-Philippe "NORTHBORN" Laliberté, 2011-2012
Software used: Adobe Photoshop, 3d Studio Max, NifSkope, Creation Kit