Skyrim

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Salvadorc17

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salvadorc17

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110 comments

  1. salvadorc17
    salvadorc17
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    Sticky
    The mod is updated to version 1.5, also sounds files have been included as separated optional file.
  2. theganeshpai
    theganeshpai
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    I cannot talk to Falco. The quest wouldn't start. So I reached the EEC post and killed all the pirates and looted the chest. The quest started and I had to report back to the EEC captain. But he's just saying "Yes?" or "Need something?". So what's seems to be the problem here?
    1. salvadorc17
      salvadorc17
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      Very weird ill check it later, but i think quest should work
    2. kounzodez
      kounzodez
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      I also have the issue of not being able to talk to Falco. But for me it’s because I completed the first empire quest and then my game automatically started the give 1000 septics to Falco misc quest, so please look into it soon.

      Edit: Nevermind.
  3. Grecia300
    Grecia300
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    Do you know which werewolf mods conflict?
    1. salvadorc17
      salvadorc17
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      Bloodmoon Tales
  4. nedned97
    nedned97
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    there's no option when i speak to someone in the werebeast lair and hunter , event the east imperial captain , anyhelp please ?
    1. salvadorc17
      salvadorc17
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      Restart your game with clean save to make dialogs work.
  5. johnbrucee
    johnbrucee
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    Pliss.. The quest does not start ..... captain does not dialogue
    1. salvadorc17
      salvadorc17
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      This is old skyrim version, you need to use clean save game.
  6. mohawkman39
    mohawkman39
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    I have a quest that auto started. I want to know how can i get the quest WEREBEAR TEST TO FAIL. I killed Brin thinking that would do but nothing happen. I need the command code for this quest. I have found away that may cancel Werebear test for Hunter test. With the update does this allow the hunter test to be completed. I ran the update I believe so I will see if anything is fixed.

    1. salvadorc17
      salvadorc17
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      As always need to tell quest is not longer under update, feel free to fix it yourself.
  7. crda7
    crda7
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    Hi man, i'm back, is the mod still in WIP?
    1. salvadorc17
      salvadorc17
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      Is almost finished, just will update if people find extra bugs, or need to be cleaned...
  8. Superrpgman
    Superrpgman
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    Just wanna confirm. Is this mod still incomplete?
    1. salvadorc17
      salvadorc17
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      No, is complete but could contain bugs, if you find something that is broken, please report it.
  9. thetgmgod
    thetgmgod
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    Would you change Hircine from an Argonian guy to this deer-skulled human? I played TES III so it seems simillar to that.
    Anyway thank you for new mod.

    http://www.nexusmods.com/skyrim/mods/32371/?
    http://staticdelivery.nexusmods.com/mods/110/images/32371-1-1370282285.png
    1. salvadorc17
      salvadorc17
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      That will requiere use Hircine Hunting mod here, and im not allowed to do it..
  10. crda7
    crda7
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    Is this mod compatible with New beggining --live another life expansion ?
    1. salvadorc17
      salvadorc17
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      Yes, why not to be, the mod only affects Dragonborn locations, and not the main quest.
  11. crda7
    crda7
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    Bro i love this kind of mods, please keep working on it and keep awesome.
    1. salvadorc17
      salvadorc17
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      Yes, no problem, you can post if you find any bug, or want to suggest improvements..