I like this idea, good for adventuring and handy to see were you can stay and storage your loot before you buy a house.
The non respawn are those automaticly a quest dungeon, cave etc? -> if not than maybe if you have the will and the time, you can add that info too. It would be handy to know, before you enter if it is quest related. I am always afraid to ruin a quest.
Can you make a noob pictural guide how to make a book? or video - with tips you know because you made and tested your mod. > How many pages with pictures cost FPS drop?
Still, with the mods modifying the spawn time/number/values, not sure it will accurate this way (by checking over pre formated data).
Still, not sure how to manage a ingame updating (seem that there is a way to update variable while ingame (MWSE or another tool, not sure where I seen that). The way to go for dynamic update is still ahead.
Thanks for letting me know! Will fix it very very soon, thanks for letting me know.
Glad you like the mod!
Edit: @vvk78 I had a look for the spelling mistakes, any chance you could either tell me what book you saw them in or what location has the mistakes? Thank you!
Unfortunately not, I was trying to keep the books relatively short and simple. I did a test book with 70 caves with the locations as well but it actually caused FPS drop when opening the book because of all the pages!
At the moment the format for each location is simply:
10 comments
I like this idea, good for adventuring and handy to see were you can stay and storage your loot before you buy a house.
The non respawn are those automaticly a quest dungeon, cave etc?
-> if not than maybe if you have the will and the time, you can add that info too.
It would be handy to know, before you enter if it is quest related.
I am always afraid to ruin a quest.
Can you make a noob pictural guide how to make a book?
or video
- with tips you know because you made and tested your mod.
> How many pages with pictures cost FPS drop?
Tx for making!
@NWelf no you can use it with no DLC installed, the areas that are part of DLC have a DG or DB next to them (Dawnguard or Dragonborn)
Still, with the mods modifying the spawn time/number/values, not sure it will accurate this way (by checking over pre formated data).
Still, not sure how to manage a ingame updating (seem that there is a way to update variable while ingame (MWSE or another tool, not sure where I seen that). The way to go for dynamic update is still ahead.
Thanks !
Thanks for letting me know! Will fix it very very soon, thanks for letting me know.
Glad you like the mod!
Edit: @vvk78 I had a look for the spelling mistakes, any chance you could either tell me what book you saw them in or what location has the mistakes? Thank you!
There are some typos in the books. e.g., Respwan instead of Respawn.
Please fix it.
Yeah it's a great way to find out which areas don't reset the storage containers!
Of course it's important to double check the containers are safe, just to be sure. Elder Scrolls games have always been a bit tricky in that aspect.
Unfortunately not, I was trying to keep the books relatively short and simple. I did a test book with 70 caves with the locations as well but it actually caused FPS drop when opening the book because of all the pages!
At the moment the format for each location is simply:
Bleak Falls Barrow
Respwan: Yes
Zones: 2