As far as I can see ... yes. And it works damn good together with Bloodskal Blade Redone texture replacer by billyro.
In my humble opinion it´s overpowered, I mean 250 damage is very much but I´ve changed it via TES5Edit to a max of 80 damage for personal use (very easy to do).
Anyway I love that Idea and how DidymusEi implement all features. Now it´s the sword Bethesda should´ve made from the start. Thank´s DidymusEi for sharing this heavy underrated mod.
I love the mod but I have a great idea on how to make it an amazing mod. What if each time you got a power-boost you received a range boost as well? I don't know if that's possible but it would be amazing to be able to battle archers with the beam. Another thing that would make this mod absolutely perfect would be an explosive AOE for the final power up that added an explosion effect to the beam, or maybe the ability to choose between the beam absorbing health or the explosive effect? I just feel like it would really help the mod if the final power up added something extra to the beam since you are imbuing the blade with the souls of a lot of dragons... you would think it would make it ungodly powerful. I love your mod,I just want to help you make it even better!
glad to see a mod that improves bloodskal blade thanks man you rock and I use the sword a whole lot more now. the disintegration effect is a nice touch by the way so keep up the good work
This mod ..omg ive wanted something like this forever,im using the goddam blade always cant part with it,ive always just bam the enemies with the wave for the feeling (since i use skyre and the 30 damage is same as 1) Awesome mod brilliant idea.
I didn't have problems with it even though i only installed this mod after actually getting the blade it still worked fine. I suppose you should just load this first. Only tried it that one time though but it should really not be a problem.
can you maybe make a mod whre you use a gem ore smething which aplys the bloodskale effect to the 2h weapon you are currently wearing? ;-) i am using this mod "http://skyrim.nexusmods.com/mods/17255/" the infinite blade and i would like to have the effet on it instead ;-)
or can you make a second slot on the altar where you can "transfer" the power of the blade to another 2h blade?
Hey there! Quick question... is the damage of the energy wave constantly static, or is it affected by Perks/Powers/Abilities that manipulate Power Attacks or base damage? Such as Power Attack Bonuses from ACE - Combat Skills, or increased Stagger Chances?
Hm. I'm not seeing the MCM window. But then I currently don't have the sword nor have I been to Solstheim yet. Is there a specific point when it should be activating so I can turn off the disintegration effect?
Edit: Was able to fix by uninstalling the mod and moving it up the list a ways. Weird.
61 comments
And it works damn good together with Bloodskal Blade Redone texture replacer by billyro.
In my humble opinion it´s overpowered, I mean 250 damage is very much but I´ve changed it via TES5Edit to a max of 80 damage for personal use (very easy to do).
Anyway I love that Idea and how DidymusEi implement all features. Now it´s the sword Bethesda should´ve made from the start. Thank´s DidymusEi for sharing this heavy underrated mod.
the disintegration effect is a nice touch by the way
so keep up the good work
i am using this mod "http://skyrim.nexusmods.com/mods/17255/" the infinite blade and i would like to have the effet on it instead ;-)
or can you make a second slot on the altar where you can "transfer" the power of the blade to another 2h blade?
and let it be further enchantable? ;-)
that would be realy badass ;-)
thx
You can configure the damage and colour through an MCM menu. REALLY BADDASS !
Edit: Was able to fix by uninstalling the mod and moving it up the list a ways. Weird.