BTW The secret hiding spot on the you-know-where near the you-know-what was a really cool way to find it. Props on the almost mini-quest like nature and the added area. That was AWESOME finding that near you-know-where!
:-)
I really like this, simple, fun and it really adds a small amount to the story in such a unique way, way up there near you-know-where. Thank you for the great work.
Hmm, sounds like the esp isn't actually activated. Open up the console and type: help "pilgrim" and see if you have any entries there. Should be "Cape of the Pilgrim" "Hood of the Pilgrim", etc.
If they aren't listed in the console, then double-check to make sure your esp is actually activated.
tried unchecking all other mods, still not showing up checked both places. dunno what to do.
when putting the meshes and textures in i copied those files to the already existing respective folders and added the esp to the main data folder, this is correct to do right? checked the the data folder box and nope. not showing up next to the ruined arch or in the brine hammer.
Spoilers below - don't read if you'd rather stumble across the uniques!
Hmm, I'm not sure if you guys just aren't looking hard enough or if you have another mod that alters the Brinehammer wreckage. Double-checked the esp this morning for any issues and they are definitely both there and visible, not havocing through walls or anything.
Either way, the pilgrim's corpse can be found below deck, next to the Kynareth shrine. If it isn't there, double-check to make sure you've actually activated the esp (I know in the past NMM has had the occasional hiccup and not done so). Also have a play with the load order and try loading this last, just to see if another mod was altering the same cell.
The pilgrim at Rkund can be found near the ruined arch and half-buried Dwemer urn.
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Thanks Nikinoodles! Endorsed.
BTW The secret hiding spot on the you-know-where near the you-know-what was a really cool way to find it. Props on the almost mini-quest like nature and the added area. That was AWESOME finding that near you-know-where!
:-)
I really like this, simple, fun and it really adds a small amount to the story in such a unique way, way up there near you-know-where. Thank you for the great work.
If they aren't listed in the console, then double-check to make sure your esp is actually activated.
checked both places. dunno what to do.
when putting the meshes and textures in i copied those files to the already existing respective folders and added the esp to the main data folder, this is correct to do right? checked the the data folder box and nope. not showing up next to the ruined arch or in the brine hammer.
what to do what to do...
I like it. Especially the little hide shield.
Love the robes. My vampire wears them everywhere when travelling outside of a "dungeon."
Spoilers below - don't read if you'd rather stumble across the uniques!
Hmm, I'm not sure if you guys just aren't looking hard enough or if you have another mod that alters the Brinehammer wreckage. Double-checked the esp this morning for any issues and they are definitely both there and visible, not havocing through walls or anything.
Either way, the pilgrim's corpse can be found below deck, next to the Kynareth shrine. If it isn't there, double-check to make sure you've actually activated the esp (I know in the past NMM has had the occasional hiccup and not done so). Also have a play with the load order and try loading this last, just to see if another mod was altering the same cell.
The pilgrim at Rkund can be found near the ruined arch and half-buried Dwemer urn.