I doubt the author of this mod is still doing skyrim but... if there is the slim chance that they are still dealing with skyrim, I just want to say that as a suggestion, maybe they should move the glow effect that seems to be on the hand in the pictures of the Duskbreaker to the crossguard to match the dawnbreaker? It seems very out of place that your HAND is the part glowing when you wield it, not the crossguard where you would expect a nebulous darkness to be sucking in all light.
I'm also having missing textures :/, although i would like to ask is it possible to be able to keep Chaos End? Something like using the power to fuse the 2 swords and then using it again to unfuse them, instead having a time limit to use it? Also when using Chaos End spell the spell activates but no weapon comes out
Like some other people it seems, I am having the same problem with missing textures and ctd when you try to look at the sword at the anvil. Really would like to see this sword in action if Meta or someone else could explain how to fix this.
I having problem to the fake (and probably the real) duskbraker texture. It seems no matter the load order it just does not working correctly. I try everything but thats just annoying!
Need help please!!! Im running my game in lower setting but i did not encounter this kind of pixel problem (the fake duskbrakers has a huge pixel problem...dont even see the real texture beneath it).
I have looked, and looked, and looked, but I CANNOT find pinemoon cave. Where is it? EDIT: Nevermind, I found it. It didn't occur to me it was already a vannila place. Ironicly I had cleared it just the other day. I gotta say though, i'm not impressed with this. Especialy after getting the burning eye of Meridia. (Dawnbreaker retexture.) It just pales in comparison, plus it's basicly my main playstyle given sword form. I also don't understand the fake duskbreakers, and why I need them to forge a fake chaos end. I get what you were going for with the power, but I can use it without either in my inventory. Maybe if I tried the overpowerd version, my opinion would change, but right now it's just not worth the space it takes up. Don't get me wrong, the idea around it is AMAZING. I just think it could have been executed a little better. Now i'm not a modder, I can barly understand a single line of code, so i'm sure you did all you could. But it's still just not for me. Sorry.
Mod's awesome. I have a request: could you make an optional file in which for conjuring "Chaos End" The Dawnbreaker is not required in inventory. PLZ)))) !!!!!!!!!!!!ENDORSED!!!!!!!!!!!
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Also when using Chaos End spell the spell activates but no weapon comes out
I try everything but thats just annoying!
Need help please!!! Im running my game in lower setting but i did not encounter this kind of pixel problem (the fake duskbrakers has a huge pixel problem...dont even see the real texture beneath it).
EDIT: Nevermind, I found it. It didn't occur to me it was already a vannila place. Ironicly I had cleared it just the other day. I gotta say though, i'm not impressed with this. Especialy after getting the burning eye of Meridia. (Dawnbreaker retexture.) It just pales in comparison, plus it's basicly my main playstyle given sword form. I also don't understand the fake duskbreakers, and why I need them to forge a fake chaos end. I get what you were going for with the power, but I can use it without either in my inventory. Maybe if I tried the overpowerd version, my opinion would change, but right now it's just not worth the space it takes up. Don't get me wrong, the idea around it is AMAZING. I just think it could have been executed a little better. Now i'm not a modder, I can barly understand a single line of code, so i'm sure you did all you could. But it's still just not for me. Sorry.
!!!!!!!!!!!!ENDORSED!!!!!!!!!!!