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Warvok

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Warvok

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11 comments

  1. Aisynia
    Aisynia
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    • 51 kudos
    Well this would be nice, but the second my save file finishes loading I crash instantly.
  2. Ansler
    Ansler
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    I'm having the same issue as PeryRH, I can't open version 1.2 in the Creation Kit. It crashes without fail while loading this mod.

    Edit: So it looks like the problem with loading this mod in the CK stems from loading Racecompatibility.esm in the CK which causes the CTD. I'm still looking into it.


    Edit 2: So the crash was caused by the CK ini being reset somehow. That's solved. Still looking into the issue described below.

    Update: There is a bug that I believe goes back to the original Custom Races mod where with Custom Breton once you use Dragonskin once it doesn't come back no matter how many days you wait. That is why I tried going to the CK with this version to try to investigate the cause. I didn't post it at first because I was doing some tests in game to confirm. If I use the console to set me to the original Breton race dragon skin is once again usable after a day's wait but even waiting a week in game Custom Breton is unable to use Dragonskin, I have found no console fix.

    Update 2: Nothing in this version of the customraces.esp indicate why the Custom Breton is unable to reuse the Dragonskin ability, everything looks identical to the base game Breton race when it comes to powers and the power itself doesn't seem to have a restriction on what race can use it.
    1. d_rail1602
      d_rail1602
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      • 84 kudos
      Never noticed the Dragonskin issue, I started a CustomBreton so I will try it out.
    2. d_rail1602
      d_rail1602
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      I was able to use dragonskin twice using original mod (with horse fix).
  3. AH1
    AH1
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    I mistakenly thought Horse Combat was a Dawnguard-only feature. So I left DG as a master. I sent Warvok a version with that oversight removed, but it will still require the latest version of Race Compatibility. Sorry about that.

    In case you can't, for whatever reason, use the updated file I sent Warvok, download his original file and here is how to fix the problem manually:

    Back up your Customraces.esp file, then open and activate it in the CK. Go down to the ArmorAddon list which is under Items. Find 000CustomNakedYX, where Y is the part (torso, hands, or feet) and X is the race. Open it. You'll see under Additional Races that only the custom races are selected. This is why jewelry will not show up. For each part Y, make sure to also select the vanilla race X which corresponds to whatever race the custom race is, including its vampire form. Hit okay. Next, go to the Race section under the character list. Find your custom race, open it, and change the ArmorRace option to whatever vanilla race corresponds to your custom race. Make sure Morph Data is also your corresponding vanilla race. Hit okay. Save. Test it in game. If you borked something, or it didn't work for you, restore your back up.

    So for example, I'm using the custom Imperial. I opened up the 000CustomNakedTorsoImperial object, and added ImperialRace and ImperialRaceVampire to the Additional Races selection area. I repeated this same set for 000CustomNakedFeetImperial and 000CustomNakedHandsImperial. Next I opened CustomImperial in the Race section, and changed the ArmorRace to ImperialRace. I saved, loaded the game, then I tested it, and it worked! Problem fixed! This fix works on all jewelry, mod added or vanilla so far as I know. You don't even have to change any items to DefaultRace.

    You may also have to change the base race in each Custom's ArmorRace to correspond to its vanilla counterpart. Although, this is not necessarily needed if you have done the above.
  4. PeryRH
    PeryRH
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    Can not open in CK.
    Thanks.
  5. AH1
    AH1
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    No problem. I accidentally made a mistake when converting the file though. In version 1.1, I set the Imperial ArmorRace to "ImperialRaceChild" instead of to "ImperialRace". This will cause any custom race using the Imperial Race template to be a floating head with an invisible body. I fixed it and sent you an updated ESP.

    In the meantime, I apologize for any inconvenience since I notice two people downloaded it already.
  6. Warvok
    Warvok
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    Thanks again, AH1.
  7. AH1
    AH1
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    Hi Warvok, your fix did not correct a huge oversight on the part of the original author that causes jewelry and accessories both vanilla and modded to appear invisible. I fixed your ESP and would be happy to send it to you to update this file. PM me and let me know if you're interested.
  8. lopez125
    lopez125
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    • 1 kudos
    Does this work with the Dagi raht?
  9. yps
    yps
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    • 17 kudos
    thank you