Skyrim

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AlCiao

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AlCiao

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9 comments

  1. UlithiumDragon
    UlithiumDragon
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    Cool! But you should consider adding Velehk Sain's Treasure Map, the 12th treasure map.
    1. AlCiao
      AlCiao
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      Sorry about the late reply! I have been and still am taking a break from Skyrim modding.

      Yes, I really should! It's certainly occurred to me. I simply have not gotten around to it.
  2. BlueDragonGamer
    BlueDragonGamer
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    sounds like a great mod, but what do i do with the scripts file?
    or do i just need the esp?
    1. AlCiao
      AlCiao
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      I recommend installing with the Nexus Mod Manager, tis always the easiest way

      If you're going to install manually, just drag and drap the .esp and the scripts folder into your Skyrim/Data folder. The script is indeed required, or else the sealed door will never open no matter how many keys you have.
  3. Deagroth
    Deagroth
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    Looks cool, I think is the incentive I needed to actually chase down all those maps. Thank you for making it.
  4. AlCiao
    AlCiao
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    P210 - thanks for the feedback, and glad you enjoyed it! I hesitated about putting more loot in there. Each individual treasure map chest is a boss chest by itself, so they're good rewards, but not overly spectacular. I was afraid to go overboard with the Hoard. But some gold ingots would not go amiss, you are right about that.

    For a truly ridiculous treasure hoard, well, see the Vault of the Old Slayer
  5. P210
    P210
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    I finally got around to the 11th key and made my way to the Serpent Stone. I was expecting more treasure than I found but it was still fun collecting all the keys and finding the stash at the end. I think that perhaps you should add some gold ingots and other valuables to the stash to make it really feel like a hidden vault of loot. But still endorsed for the fun! Thanks Al.
  6. AlCiao
    AlCiao
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    Excellent! Good to know! Thanks for the endorsement
  7. Seypoc
    Seypoc
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    I had just started using this mod when I went to a treasure chest I'd looted previously and... The map key was there!