Nice work, there are however a few papyrus errors I notice.
Error: Property ToL_WerewolfTale on script ToLMCM attached to ToL_Menu (A3000D62) cannot be bound because <NULL form> (A302336B) is not the right type Error: Property ToL_TransformChance on script ToLMCM attached to ToL_Menu (A3000D62) cannot be bound because <NULL form> (A302336F) is not the right type Error: Property ToL_TransformationSetting on script ToLMCM attached to ToL_Menu (A3000D62) cannot be bound because <NULL form> (A3018162) is not the right type
Not sure if relates to the commands not relaying to the mod core.
@XunAmarox I would not call that game breaking exactly, but I agree with your assessment..several of the MCM settings have no affect on the mod settings. You can still place the ring in your inventory and manually change the settings the old fashioned way.
I did some testing with this and found the settings do not always work I am uncertain as to what is causing this perhaps Ebon can take another look at his coding maybe it is something simple I would not know. In any case I offer my aid in testing if you need any Ebon I would very m uch like to see this develope further.
I have a game breaking bug report... I set the turning to Disable and yet it still told me there was a full moon later and then it turned me...
In fact... not only did this happen, but on the very next night I turned as well. What the hell... I 100% have it on Disable. It's like the mod thinks it's set on every night. Something's definitely broke... might wanna check it out.
Hi, ty for the mod. I tried to translate it by translating the psc, recompiling it and putting both file and the esp file in the respective folders (Scripts and Data): i can see the MCM menu but it's empty. There is something else, perhaps related to the BSL file, that i have to extract/use/translate to make the esp and the pex work?
38 comments
Not sure if relates to the commands not relaying to the mod core.
I would not call that game breaking exactly, but I agree with your assessment..several of the MCM settings have no affect on the mod settings. You can still place the ring in your inventory and manually change the settings the old fashioned way.
I did some testing with this and found the settings do not always work I am uncertain as to what is causing this perhaps Ebon can take another look at his coding maybe it is something simple I would not know.
In any case I offer my aid in testing if you need any Ebon I would very m uch like to see this develope further.
In fact... not only did this happen, but on the very next night I turned as well. What the hell... I 100% have it on Disable. It's like the mod thinks it's set on every night. Something's definitely broke... might wanna check it out.
For some odd reason I cant check my PM.