1. What version do you have installed? 2. What problem(s) are you having? 3. Is the problem(s) reproducible? If so, how? 4. Any extra information that would help.
I do read and make note of every issue that is posted. Although I may not respond to every post.
You can always upload, however the mods original author is who you should get permission from. Though You can always upload but may have to take it down in the future.
Traduzione italiana della mod a cura di Skyrim Chiama Italia disponibile al seguente link: http://www.nexusmods.com/skyrim/mods/63822/?
Italian translation of the mod by Skyrim Chiama Italia available at: http://www.nexusmods.com/skyrim/mods/63822/? Please feel free to update your mod's main page with my link.
Thank you so much for the file but after thinking about it I'm thinking it should only be 10%. Reason being is because it comes with a crafting option crafters are gonna craft, its fairly easy to get togther the materials to craft this jewellery so if they really want it they'll get it. The whole reason of having leveled lists is for the players who don't like using the forge. They prefer that WoW form of grinding just dungeon dive after dungeon dive, looting bodies etc. to hopefully get that next best piece of equipment and they treasure that new piece of equipment cause they had to do so much dungeon diving, looting bodies etc just to get it. This jewellery is not required, its just nice to have therefore to really, really treasure it make it really, really rare. That's my logic behind it.
Also if it's not too much trouble could you make them progressively more rare? For instance, Daedric jewellery would have a 3% chance to loot while Steel jewellery would have a 10% chance to loot?
Steel (10% chance to loot)
Dwarven (9% chance to loot)
Elven (8% chance to loot)
Orcish (7% chance to loot)
Scaled/Steel Plate (6% chance to loot)
Glass (5% chance to loot)
Ebony (4% chance to loot)
Daedric (3% chance to loot)
Dragon (2% chance to loot)
Essentially make them more rare based on value like weapons and armor in-game.
I've already made one request and I feel like a jerk for making a second so if either request is too much don't bother but regardless thank you so very much for the optional file. Using it and loving it.
Where's SIGMALOG? This really needs to be applied, the jewelry is still way too common even at the 25% option. Can you add a progressive rarity and make it lower, like JobVanDam wrote up, SIGMALOG?
I cannot find anywhere that states what the vanilla loot rate is for un-enchanted jewelry. (googled) Can anyone please define it? Is the vanilla rate more or less than 50%?
Thank you! I've been using Expanded Jewelry Crafting for a while, but was bummed that I couldn't find the jewelry just lying on dead people. Breaks immersion a bit to have items I can craft, but that show up nowhere else in the game ever. Having the items show up in loot lists fixes that problem. ^_^ Now I just need to find somebody who has made a loot list version of another jewelry mod I have. (I have too many jewelry options XD)
Im not seeing much of a difference in the 25 and 50 esp im ending up with so many of these that i cant sell them all. I cant use the vanilla rate one to test since for some reason it crashes every time i try to save.
1 question tho if im reading it right and im probably not the 50 should be the lowest drop rate right.
48 comments
1. What version do you have installed?
2. What problem(s) are you having?
3. Is the problem(s) reproducible? If so, how?
4. Any extra information that would help.
I do read and make note of every issue that is posted. Although I may not respond to every post.
I Tried to contact you in PM but I can't because you can't use the messaging system
Downloading this!!
Italian translation of the mod by Skyrim Chiama Italia available at: http://www.nexusmods.com/skyrim/mods/63822/?
Please feel free to update your mod's main page with my link.
Best reguards.
Reason being is because it comes with a crafting option crafters are gonna craft, its fairly easy to get togther the materials to craft this jewellery so if they really want it they'll get it.
The whole reason of having leveled lists is for the players who don't like using the forge. They prefer that WoW form of grinding just dungeon dive after dungeon dive, looting bodies etc. to hopefully get that next best piece of equipment and they treasure that new piece of equipment cause they had to do so much dungeon diving, looting bodies etc just to get it.
This jewellery is not required, its just nice to have therefore to really, really treasure it make it really, really rare.
That's my logic behind it.
Also if it's not too much trouble could you make them progressively more rare? For instance, Daedric jewellery would have a 3% chance to loot while Steel jewellery would have a 10% chance to loot?
- Steel (10% chance to loot)
- Dwarven (9% chance to loot)
- Elven (8% chance to loot)
- Orcish (7% chance to loot)
- Scaled/Steel Plate (6% chance to loot)
- Glass (5% chance to loot)
- Ebony (4% chance to loot)
- Daedric (3% chance to loot)
- Dragon (2% chance to loot)
Essentially make them more rare based on value like weapons and armor in-game.I've already made one request and I feel like a jerk for making a second so if either request is too much don't bother but regardless thank you so very much for the optional file. Using it and loving it.
Can anyone please define it? Is the vanilla rate more or less than 50%?
Thanks
vanilla rate0% chance none and 25% chance none and 75% chance none
50% rate 50% chance none
75% rate 25% chance none
Short question.
Which option in the installer gives me the lowest drop rate?
Vanilla, 25% or 50%?
Basically: If I choose 'Vanilla', will the rings be MORE common or LESS common than if I choose '50%' or '25%'?
I've been playing with 50% and they're way too common for my liking.
1 question tho if im reading it right and im probably not the 50 should be the lowest drop rate right.