Kohdi - Ah yes.. the diffusion texture is only avail.. in 1024. I used filter forge (soft) to get the normal maps, but the diffusion map was only available in 1024, and it's made of 3 different textures in Photoshop. Maybe I offer another diffusion texture instead in the future update, which will have higher resolution avail, but not this same one.
I wasn't expecting to like this, but from your screenshots the rocks looked very good next to vanilla textures and so I decided to try it out, and I'm glad I did. It's not an overpowering change, and the subtle colors and bump maps give rocks a very good look. Do you plan on releasing the main textures (diffusion maps) in 2048x or even 4096x resolution as well?
@pannonian This looks really nice compared to the vanilla colors. Two questions though: Is there any impact on FPS in game from using these? Assuming the the FXAA Tool isn't dependent on the rig; What settings are you using?
Hello Everyone! I recommend using FXAA Tool for even sharper look (If you somehow missed out on one of the most important mods) . https://www.assembla.com/spaces/fxaa-pp-inject/wiki/dxq7CCXrqr4kEmeJe4gwI3
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This looks really nice compared to the vanilla colors. Two questions though:
Is there any impact on FPS in game from using these?
Assuming the the FXAA Tool isn't dependent on the rig; What settings are you using?
https://www.assembla.com/spaces/fxaa-pp-inject/wiki/dxq7CCXrqr4kEmeJe4gwI3