Hello Draco, as first and foremost, thank you for your successful mods. On my next round I want to use this mod together with T3nd0s Skyrim Redone. In connection with the Perks, however, a conflict is then expected. The same applies to S.P.E.R.G, E.R.S.O. or requiem. All these mods bring powerful adjustments of the perks. Therefore, the question to you, if it is possible to separate perk and vendor to ensure that the adaptation of the perks can be made optional?
Hmm... i visited the vendor now. He sells a lot of weapons and armors but they can not be disenchantet. He has no enchantments to sell. Is this a bug or a feature?
They rings of Draco are not disenchantable. Other then that it should disenchant I never played tested the vendor only version. I will have to start a new game and play test it.
Also, on a side note when I cut the perks I cut them all and some may have been needed for some items. Too work right and I have test about 90 percent of his inventory so far so their maybe some bugs I will let you know. I kinda lose interest in project when it didn't take off.
recently started a new character and suddenly the merchant won't sell. He has dialogue but when i click on him he just keeps asking if i need something. The menu never comes up for me to buy the enchants. I've tried reloading the mod and i run wyrebash and BOSS religiously. Any ideas would be appreciated.
I know I haven't tested them all yet I am fixing things as I come across them in game. Which rings and and dagger if it says draco yea they cannot be disenchanted the are would be very powerful. I have another version on the nexus you can disenchant tho. Here is link. http://skyrim.nexusmods.com/mods/20197
While I have noted that you cannot disenchant the rings and the amulet as you have said in your description. I also couldn't disenchant certain things like the dagger. Can you please test this and if it doesn't work for you, do you have a fix for it? Or are you able to fix this in your mod?
I disenchanted the ring with the flame cloak on it from the vendor but the enchantment seems to be purely visual, though npcs comment that it looks dangerous... I have engaged in actual combat with it on a piece of jewelry I equipped just to be sure, and it doesn't do anything
Small idea, would it be possible to add a new type of enchant where it would add skills to the weapon and to use the skill you would use ctrl + left click? (i'm sure this is possible but slightly complex and may require skse)
adding more ability based enchantments would be great and perhaps perks dedicated to this area.
46 comments
On my next round I want to use this mod together with T3nd0s Skyrim Redone. In connection with the Perks, however, a conflict is then expected. The same applies to S.P.E.R.G, E.R.S.O. or requiem. All these mods bring powerful adjustments of the perks.
Therefore, the question to you, if it is possible to separate perk and vendor to ensure that the adaptation of the perks can be made optional?
I hope you're not seriously ill and you will soon be well again. All good for now and for all time.
Is this a bug or a feature?
Also, on a side note when I cut the perks I cut them all and some may have been needed for some items. Too work right and I have test about 90 percent of his inventory so far so their maybe some bugs I will let you know. I kinda lose interest in project when it didn't take off.
http://skyrim.nexusmods.com/mods/20197
adding more ability based enchantments would be great and perhaps perks dedicated to this area.