Skyrim

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Vindold

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Vindold

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116 comments

  1. NiteFromWindhelm
    NiteFromWindhelm
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    I know this is pretty old at this point but any plans to port to special/anniversary edition? Or letting someone to port it themselves?
  2. dan121064
    dan121064
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    the female outfit with the hood where did you get it?
    1. Vindold
      Vindold
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      It's also my mod:
      https://www.nexusmods.com/skyrim/mods/30466
  3. SwordWielderHellmouth
    SwordWielderHellmouth
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    Will re-textures for daedric equipment affect the daedric crescent.
    1. ff7legend
      ff7legend
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      Yes it does. I strongly recommend GarryG's Daedric Armor & Weapon Improvement mod found here:

      http://www.nexusmods.com/skyrim/mods/3104/?

      By far & away the best Daedric retex mod out there.
    2. SwordWielderHellmouth
      SwordWielderHellmouth
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      thanks
  4. ff7legend
    ff7legend
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    I cannot temper this weapon at all. I have Daedric Smithing & have tried tempering it at night but each time I try, the option is always grayed out. Doesn't matter the time of day/night. Why?

    Update: Nevermind. Finally figured out what the time had to be. Your description has a typo, hence why I was confused. Instead of 11 pm - 12 pm, it should be 11 pm to 12 am. That's what threw me off. At any rate, endorsed.
  5. vAdhra
    vAdhra
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    Nice weapon and lore-friendly aswell just a quick question is it possible to upgrade the crescent?
    1. Vindold
      Vindold
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      Yes, but as far as I remember you can do this only at night(~12pm)...according to lore Daedric stuff can be crafted only at night...annoying, I know
  6. LokiMK87
    LokiMK87
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    thanks for the port to x1, this mod is very underrated my friend.
  7. Turtle1631991
    Turtle1631991
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    It looks wonderful. Tho I think that Crescent needs (and deserves) it's own set of animations and killmoves. Did you think of collaborating on mod with someone who could help with that?
    1. Vindold
      Vindold
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      I agree, but there is only one mod called 'Spears by Soolie' - new animations and maybe killmoves, but it works only for a new weapon type...it's really hard, but possible to achieve the same results(new weapon type\animations) for crescent but thing is...crescent is unique weapon which means too much work for one weapon. I don't know how hard it is to add a new weapon type, but it should be a real pain in the ass, because only one man managed to do it after many,many years...mod is quite new ~1+ year old. Another problem is new, goodlooking animations...it's not an easy task to say the least.

      TLDR nope, sorry, not worth the effort.
    2. diyeath
      diyeath
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      Actually, it's pretty easy to get this working for animations. As long as you have found suitable animations you could add it to a FNIS PECA 2 folder and activate it in the MCM menu. I've done that a few times for custom rapier animations. Hell, I'll do it for you as long as you find the appropriate animations.
  8. BalethSajenson
    BalethSajenson
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    Qapla'!
  9. User_4863779
    User_4863779
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    This weopon is pretty cool. I was wondering if it is possible to make a one handed version?
  10. ajmoore87
    ajmoore87
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    im having trouble finding the shrine. anyone care to help me out?
    1. Vindold
      Vindold
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      Check Readme.
      PS amulet works only in the location where you found it.
    2. jakesterbruhski
      jakesterbruhski
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      were is readme