Skyrim

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jet4571

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jet4571

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48 comments

  1. nonamexxpp
    nonamexxpp
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    Essential! Finally got much safer on roads. Thank you!
  2. Skybroom
    Skybroom
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    • 78 kudos
    Cool mod! But it needs a USLEEP patch.
  3. IAmInControll
    IAmInControll
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    Why is this mod not more popular? lol Thanks!
  4. khalilsm
    khalilsm
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    Hi guys, I am totally gonna install this mod. I have a question:

    is this mod compatible with "Skyrim Immersive Creatures" ????
    http://www.nexusmods.com/skyrim/mods/24913/?
    1. jet4571
      jet4571
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      It should be but it wont remove those from the roads. I made no changes to the predators themselves, I moved the markers and spawn points.
    2. moirai
      moirai
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      You will still get some predators on the roads with SIC, as it injects its own levelled lists for predators through both vanilla predator AND prey spawn points.

      For personal use, I made a version of this mod which also removes the SIC prey levelled list changes, but it's straight forward enough to patch out SIC's changes yourself with the CK.
    3. jet4571
      jet4571
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      It should be easy enough to do so like you said, or move them off the road like I did. The author of that mod can be asked to make a patch that does it or even do it yourself and offer it to them.
    4. Gothmog7
      Gothmog7
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      I know this is old but, any hint where to look in SIC to move their spawn points? wordspace? can you give more details please.
  5. otheroo
    otheroo
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    Will this ever be ported to Skyrim Special Edition, or is it already compatible with it? I'd really love to use this mod.
    1. jet4571
      jet4571
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      Done. http://www.nexusmods.com/skyrimspecialedition/mods/11901
  6. Solmyr77
    Solmyr77
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    Looking at this in TES5Edit, it seems to be fully compatible with SkyTEST. This mod moves the spawn points, while SkyTEST mostly does not touch vanilla ones and instead adds some of its own. So SkyTEST animals will spawn on the relocated spawn points from this mod. However, animals may still spawn in annoying places via SkyTEST's own spawn points. If you want to remove those, there is a replacement .ESM available in the optional files here: http://www.nexusmods.com/skyrim/mods/77331/? - it removes predator spawn points added by SkyTEST and leaves only the domestic animals.

  7. pvpgirl
    pvpgirl
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    • 6 kudos
    Has anyone used this with SkyTEST to be able to comment on compatibility? So tired of a bear every 50 feet when traveling to Riften. Seriously, Beth, wtf. Might as well walk that road because as soon as you kill one bear, the next is waiting to meet you.
  8. RedfordMax
    RedfordMax
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    Where should I put it in for load order?
  9. NoBadWordsHereFellas
    NoBadWordsHereFellas
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    • 1 kudos
    Thank you, It's annoying to have a wolf chasing your horse every 10 seconds.
  10. Brad1959
    Brad1959
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    • 1 kudos
    Holy crap I've wanted a mod like this forever! All I want is to travel from A to B and enjoy the ride, without fighting every wolf and bear in all Skyrim; there are other ways to engage the player besides constant combat, Bethesda!
    Thank you for this mod. Endorsed.
    1. jet4571
      jet4571
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      2 words for engaging the player without combat. "Random Encounters." I was playing some FO3 today and two female NPC's were having a discussion about something that I am not sure what they were talking about that got me engaged for a few minutes. Could be anything friendly.. well sorta like an NPC fixing a cart wheel that completely ignores the player or some random farmer with a basket of veggies.