Skyrim

File information

Last updated

Original upload

Created by

King Lazer

Uploaded by

KingLazer

Virus scan

Safe to use

10 comments

  1. tsilvs0
    tsilvs0
    • member
    • 0 kudos
    Nice mod, idea is very good. But may I offer you an absolutely free and pretty old (and not very detailed) idea of mine about Conjuration Limits? I can not bring it to live myself because of my own time and knowledge limits, but it may become very nice mod in good hands.

    So, here's the thing. Every perspective Conjurer wants to build his own Army of Dead & Spirits, right? But you can't command them yourself only, because some of spirits and Daedra may free their will without your strongwilled control.

    But with this (not realised yet) mod you can craft will-improving boosters (circlets, etc. or enchant some of your clothes) and use help of Commander Spirits, Daedra Capitains, Undead Centurions and so on!

    So, it is demanded to create and/or calculate (old)new character parameter - Will. It may depend on Lvl, Health, Stamina, Inteligence (blue) skills and type of creature that is summoned, resurrected or subjugated.

    New type of creatures or effect of their presence in Player's team - Increase of Will (more strong will - more strong creatures can be submitted), Increase of Army Strenght (number of NPCs in pack), etc.

    This idea is still under construction, but i have no time for this, my will is pretty weak lol

    If somebody is interested - please contact me or just write "thanks", mention me somewhere in description and use this idea as you want.
  2. JadeMythriil
    JadeMythriil
    • member
    • 1 kudos
    This mod is more or less balanced. Even with a case like "Apprentice Conjuration Perk +1 Flame Atronach +1 Famliar" doesn't seem off balancing (and I have a mod that increases the familiars strength -.-). Conjuration has been an underwhelming school of Magicka anyway and the mod ups it's usefulness.
  3. samster76
    samster76
    • member
    • 1 kudos
    balanced but not too powerful.by far my favourite summon mod.works well with latest version of skyrim and with other magic mods(at least with apocalypse spells).must have for all conjuration lovers!
  4. Crusader_yn
    Crusader_yn
    • member
    • 0 kudos
    This is the best one that give consideration to both the fun and balance, great work!
  5. TiniShadow
    TiniShadow
    • member
    • 0 kudos
    I gotta say I am surprise the lack of summon limit mods mostly they are all unlimited or none this is extremely balanced since when you get master conjuration perk casting loads of novice summons last very short and are EXTREMELY WEAK !

    So basically adored the mod and love it.
    Keep up the great work its simple yet unseen ideas like these that are amazing

    UPDATE:
    I suggest adding a list of the limits will try it out on master and see if I can post it here
  6. KingLazer
    KingLazer
    • member
    • 0 kudos
    Thanks guys. =]
  7. Crusader_yn
    Crusader_yn
    • member
    • 0 kudos
    Great job! I always want to suggest one like this..... it's much useful than those unlimit mod which demand player reach the highest conjure level (100) n ruin the interesting of many quest.
  8. Lord_Phillips
    Lord_Phillips
    • member
    • 0 kudos
    Thanks for uploading. Works fine for me.
  9. KingLazer
    KingLazer
    • member
    • 0 kudos
    I don't really know what to tell you. I use it, and it works for me, and unfortunately that's pretty much all the information I have. I haven't had any outside testing, and no one else has said anything so far.

    All I can say is:
    -Make sure you've got the appropriate perk.
    -Make sure the spell you're casting is a vanilla spell ranked *lower* than your highest perk.

    A simple test you can try (which maybe you already have) would be to play a character who has the "Apprentice Conjuration" perk, and try casting Conjure Familiar twice.

    Wish I could help more. If anyone else can't get this mod to work, leave a comment; let me know.
  10. ShaqFinSoup
    ShaqFinSoup
    • supporter
    • 0 kudos
    well, its not working for me. at first i thought it was not compatible with better magic mod (by kevin kidder). so i disabled better magic and still not working. im using NMM for my mods. i was looking forward to being a badass conjurer *sigh*. any help would be appreciated, and sorry in advance if the mistake is from my side or i have missed anything. (sorry for bad english too)