This looks great. I added it with the NMM but the circlets just turn invisible on my Breton character's forehead. It was worth a try. It probably doesn't like one of my other mods or something.
Installed properly, with zzjay's mod first. No book, no circlets. Running the 1.4 version. Can you please give me the book's Form ID so I could generate it in the console?
It was a joke, Havok is the system by which loose objects hit each other and often get splattered all over rooms etc.
I don't believe I ever made any version of the mod for 1.4.
I cannot understand anyone who hasn't bought this game yet wants to play it, I can understand sticking it to the man in many circumstances but this isn't one of them.
This is one of the few times where people DO get value for money, so I cannot see why anyone would like the game enough to play it but create a lot of issues for themselves doing so by pirating it.
is there a list over what the circlets are called.. I have so many Mods wih circlets its a pain to tell them apart. And secondly, out of curiosity, what is WFTO?
No I'm really sorry, I was moving towards being able to use all types of armored versions and non-armored together. However, I seem to have lost the drive to mod skyrim.
I wanted to create a book of each kind (3 books, cloth, light, heavy) with pictures and you could put whichever you wanted to craft in your inventory at the time - there was a setback with the pictures I was using (you need permission from each and every person who made a screenshot - and you don't know who they are) and I frankly just don't have the energy
I haven't played in a while, but I will be modding WFTO when it comes out in april (beta) - perhaps you'll be able to there lol
So yeah, if anyone did want to continue this mod - I am more than happy to give permissions to do so and you could start with the current version. Just drop me a line - the whole procedure is rather linear and not that difficult, but there is a lot of work to do that is fairly monotonous and repetitive.
Found my own solution I just downloaded your optional esp files in zzjay's original mod page, and renamed the mage esp file After added both esp to the game, I can craft mage and crafted versions now
I tried to add the world model to each circlet in CK If we can preview all the circlets in inventory, no picture book is needed, right But it seems I can't simply use the nif files. They are equipped model only Not sure if I can make a conversion for each nif file. But if I do, I will let you know
Yeah this was originally the problem zzjay had was the nif files wouldn't convert. She knows a fair bit about nifscope herself so if she can't do it...
This is all part of the reason I stopped modding skyrim, the inaccessability of the nif files. WFTO will be using straight OBJ files and scripting can be done in C# and C++ - beta will begin next month, so I have been waiting for that
I really love these circlets and I am looking forward to trying your addition. (I am not real, umm, adept at using console commands. Usually bad things happen. lol) Just a couple of questions... In Kd's original leather, celtic and cross they are both armored and enchantable (don't think that is really a word but you get it) Will these stay the same when your mod overwrites kd's? I get that you can not use both armored and mage mods together so I am assuming we are only getting and have to choose between an "armored" version or "enchanted" version. Is this right? If this is the case, then just out of curiosity and for arguments sake...could the two versions possibly be merged in a "bash patch"? Update: ok. went with the armored version. but it is not letting me "upgrade". hmmm. Oh, well. I will figure it out. Again, thanks for making this more accessible.
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There is a mod to wear circlets with hoods here if anyone wants to just wear a cloth circlet with their helm/hood.
Grace Darkling for that one.
I have no idea how you're still running 1.4 or if it has something to do with that.
I don't believe I ever made any version of the mod for 1.4.
I cannot understand anyone who hasn't bought this game yet wants to play it, I can understand sticking it to the man in many circumstances but this isn't one of them.
This is one of the few times where people DO get value for money, so I cannot see why anyone would like the game enough to play it but create a lot of issues for themselves doing so by pirating it.
And secondly, out of curiosity, what is WFTO?
It's a descendant of Dungeon Keeper (if you ever played the series).
I wanted to create a book of each kind (3 books, cloth, light, heavy) with pictures and you could put whichever you wanted to craft in your inventory at the time - there was a setback with the pictures I was using (you need permission from each and every person who made a screenshot - and you don't know who they are) and I frankly just don't have the energy
I haven't played in a while, but I will be modding WFTO when it comes out in april (beta) - perhaps you'll be able to there lol
So yeah, if anyone did want to continue this mod - I am more than happy to give permissions to do so and you could start with the current version. Just drop me a line - the whole procedure is rather linear and not that difficult, but there is a lot of work to do that is fairly monotonous and repetitive.
I just downloaded your optional esp files in zzjay's original mod page, and renamed the mage esp file
After added both esp to the game, I can craft mage and crafted versions now
I tried to add the world model to each circlet in CK
If we can preview all the circlets in inventory, no picture book is needed, right
But it seems I can't simply use the nif files. They are equipped model only
Not sure if I can make a conversion for each nif file. But if I do, I will let you know
This is all part of the reason I stopped modding skyrim, the inaccessability of the nif files. WFTO will be using straight OBJ files and scripting can be done in C# and C++ - beta will begin next month, so I have been waiting for that
The only unsolved problem is the model collision when dropped into world
Edited: Done, collision is enabled
Just uploaded an image of the Warrior Circlets on table(Diamond, Emerald, Ruby)
Edited: Where is my picture
She might be coaxed into doing another revision with this changed
I want to give the armored version to my follower and use the mage version myself
Update: ok. went with the armored version. but it is not letting me "upgrade". hmmm. Oh, well. I will figure it out. Again, thanks for making this more accessible.