Re-balances what enchantments are available for mages\' equipment.
1. Adds a set of \"Magnify Spellschool\" enchantments to Hands (cloth and armor) and Rings.
2. Restricts \"Fortify Spellschool\" enchantments to Heads (cloth and armor) and Necklaces.
3. Mages Robes are available, but the enchantment cannot be placed on any other items.
4.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Dementor Presents
Enchanting for Mages Rebalanced
Preface It is my opinion that enchantments for mages in Skyrim was poorly designed: one can enchant himself a suit of armor which reduces the mana cost of all spells in two spell schools to zero (thus entirely negating the perks which halve those costs) but there is no enchantment which can improve the power of said spells. This was a mod I made entirely for myself: if you are entirely satisfied with playing a mage in Skyrim by all means ignore it entirely. However, I feel I've done a good job in finding some balance between reducing the ability to eliminate mana costs and adding the ability to improve the power of the spells.
Changes Magnify Spellschool- These enchantments are found on rings, gloves and gauntlets, and increase the power of your spells: destruction spells do more damage, illusion spells effect higher-level targets, conjuration and alteration spells last for longer, and restoration spells restore more health. These rings and gauntlets have been added to the leveled item tables, so they'll show up at shops and in chests around the world. Fortify Spellschool- These enchantments are no longer found on rings or body armor: they exist solely on head items and necklaces. Mage Robes- The robes worn by mages, including those purchasable at the College of Winterhold, still retain their unique version of the Fortify Spellschool enchantments. However, that enchantment cannot be placed on a new item by the player. The Magnify Restoration Exploit- Removed the association between all worn enchantments and any spellschool (almost all of them had been linked to restoration). This had been the cause of an existing exploit involving potions of magnify restoration, and was overpowering in the hands of a vampire with the Necromage perk. Spellschool affiliations on weapons and staves remain unchanged.
Version History 1.0: 11/16/2012 - Initial Release
FAQ Where can I find these enchantments? Smiths will sell gauntlets bearing the new enchantments, so shop around. Rings bearing the new enchantments can be found anywhere you could find the old rings. Additionally, Thalmor agents have been reported to be using Magnify Destruction enchantments on their gloves. That Ancano is a sneaky bastard! Also, word is some old gloves turned up with a Magnify Conjuration enchantments, something about a Dedra-worshipping cult. I hear they're in a museum in Dawnstar. What happens to my existing gear? If you enchanted it yourself, it shouldn't change. If you bought a ring with a Fortify Spellschool enchantment it will change into a Magnify Spellschool enchantment when you load the mod. If you have storebought body armor of Fortify Spellschool it will likely disappear. Also, if you are using versions of the Thalmor or Mythic Dawn gloves which you've enchanted yourself, those enchantments will be overridden by the new magnify enchantments. What about unique gear? Unique items like the Nightweaver's Band and the Bond of Matrimony remain unchanged. You still cannot disenchant them. How do I install this mod? Unpacking the zip into your data folder should do the trick.