Skyrim

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Lazyleader

Uploaded by

LayZeaLod

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152 comments

  1. DzakyGaming88
    DzakyGaming88
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    • 9 kudos
    I don't know why but I prefer 25% than the other options...
  2. Mookeylama
    Mookeylama
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    • 88 kudos
    https://www.nexusmods.com/skyrim/mods/3265
    i use that to increase my toon's height view in 1stper.
    i see this;ll overwrite that skeleton. could ya tell me what to edit in nifscope to give weapon height to that mod's skeleton?
  3. pkcesar99
    pkcesar99
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    • 0 kudos
    50% + fov 90

    PERFECT !
  4. vlaka
    vlaka
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    • 59 kudos
    makes a massive difference!
    Thank you for this ;D
  5. AlanPaul
    AlanPaul
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    • 75 kudos
    Also affects fists/unarmed I suppose?
    1. LayZeaLod
      LayZeaLod
      • member
      • 13 kudos
      Yes
  6. jstLoner
    jstLoner
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    For anyone wondering - this mod works with Skyrim Special Edition.

    I'd also like to second RunawaySausage's request, assuming the author of this mod even sees this message: Please include an option to also place hands further apart (toward the edges of the screen).
    IMO this is a much bigger issue than vertical placement. Increasing your FOV leaves weapons way too close to the center of the screen, and changing viewmodelFOV back to something lower makes them take up too much screen space in general. Please include this function if you ever decide to republish the mod on SSE nexus.

    Thank you!
    1. LayZeaLod
      LayZeaLod
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      • 13 kudos
      Hey, I just wanted to let you know that I read your post. Currently I don't have the time to look into this mod, but I'm still alive which means there is a chance I will update it someday
    2. jstLoner
      jstLoner
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      Thanks for the reply. I tried messing with the skeleton myself but couldn't figure it out and gave up. For now I'm getting by with viewmodel FOV tweaks, which makes the viewmodel bigger but at least it's not covering up the center. If you ever decide to update your mod - I'll add a link to it in my viewmodel FOV guide.
    3. LayZeaLod
      LayZeaLod
      • member
      • 13 kudos
      Hey there!
      I finally ported the mod :D

      For ?Skyrim Special Edition go to:
      https://www.nexusmods.com/skyrimspecialedition/mods/17403
  7. DaedricGems
    DaedricGems
    • supporter
    • 2 kudos
    It doesnt work on skyrimSE.. Any help?
    1. LayZeaLod
      LayZeaLod
      • member
      • 13 kudos
      Hey there!
      I finally ported the mod :D

      For ?Skyrim Special Edition go to:
      https://www.nexusmods.com/skyrimspecialedition/mods/17403
  8. ReVaQ
    ReVaQ
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    • 0 kudos
    Add this to Skyrim Special Edition please?
    1. LayZeaLod
      LayZeaLod
      • member
      • 13 kudos
      Hey there!
      I finally ported the mod :D

      For ?Skyrim Special Edition go to:
      https://www.nexusmods.com/skyrimspecialedition/mods/17403
  9. MrGanxter
    MrGanxter
    • member
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    Hey man awesome mod! I used pretty much all the time when I played skyrim back in 2015... I am now starting a new playthrough on SE and I was wondering if you could port this mod over. keep up the good work. later.
    1. LayZeaLod
      LayZeaLod
      • member
      • 13 kudos
      Hey there!
      I finally ported the mod :D

      For ?Skyrim Special Edition go to:
      https://www.nexusmods.com/skyrimspecialedition/mods/17403
  10. deleted26330094
    deleted26330094
    • account closed
    • 0 kudos
    Hi. Overhead swings with certain two-handed weapons cause clipping, and it really breaks my immersion (I was using 100%). I will be uninstalling this mod until it is fixed, so please change this soon! Thank you.
    1. LayZeaLod
      LayZeaLod
      • member
      • 13 kudos
      Hey, I'm not sure this is fixable since the rest of the arms doesn't exist. It should be better the lower % you use though.