Skyrim

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MightyGood

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MightyGood

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27 comments

  1. Bloddwynn
    Bloddwynn
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    Ooookay ... first at all, I really love this mod because I hate to join something permanently and stuff.

    Second ... what the f*#@? Why is there a skeleton standing in Dragonsreach Hall naming Jack Skellington located in FactionClothes.esp?
    http://www.bilder-upload.eu/upload/4bb816-1494435027.jpg
    I am so confused right now @.@
  2. Nibelung44
    Nibelung44
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    Hi,

    I see the the armors record derive from skyrim.esm but they do not take into account the official update (update.esm) or the unofficial skyrim patch.esm, so basically your modifications will remove some of the bugfixes from the unofficial patch.

    Rest assured, most modders do the same...!
  3. KryptonianBlood
    KryptonianBlood
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    Now that all of the DLC has came out, why not upgrade this mod?
    Perhaps allow us to join the vampire faction when wearing the dawnguard vampire armor, and allow us to join the pirate faction when wearing the pirates armor from dragonborn? I havnt played much DB, I forget what their call exactly, but its DB's version of bandits.

    And best of all, perhaps add an optional realistic download that only changes the armor for NPC races, that way the RPers can get this without having to worry about switching armors and a bear or dragon honestly mistaking us?

    1. MightyGood
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      I don't yet have all the DLC, but as soon as I do I'll upgrade this mod with the new factions.

      I'm not sure what you mean by a realistic version. NPCs are already a part of the faction of the armor they wear. This mod is somewhat of a disguise mod, letting you slip by unnoticed if you're wearing a certain group's armour, as would most likely happen in real life. Except the dragon, draugr and bear factions. Those are just for fun.
    2. KryptonianBlood
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      Yeah, I was referring to those three. Perhaps an optionional version that simply does not include those? Or you could make them the optional file and not have to include this in cheats, throw it in immersion instead and perhaps get a lot more downloads.
  4. lordzeus330
    lordzeus330
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    Dear,musicman247
    I have installed your mod using the manger provided by nexus. When I go into the game I cannot make the armor, nor can i find the armor using console commands. Do I need to kill people and take their armor or what? Any help will be appreciated!
    1. Witcher5688
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      I think the changed armors has now english names.
      in the german version the name was fellrüstung and its now fur armor
    2. MightyGood
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      You don't have to do anything special to get the factions added. The script is applied to every piece of armor listed in the Readme.
  5. MightyGood
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    I'll look into your suggestions.

    It does remove you from the faction when you remove the gear, but in his case he uninstalled the mod before removing his armour, thus leaving him stuck in the Draugr faction. He could have re-installed the mod and taken off the cuirass to fix the problem as well.
  6. Xenavire
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    Could you make a revised version that only affects living humanoids + vampires/werewolves? I doubt draugr would mistake a living flesh and blood human as being one of them, and being friendly with bears etc is a bit much. Possibly you could go into more detail too. like committing a crime will alert gaurds to the fact you arent... Well, a gaurd.

    I dont think it has to get too detailed, like no need for new dailogue (unless you would be wlling to go into that kind of detail) but at least putting on gaurd armor or vampire armor and not being attacked on sight would be great for roleplaying. Also bandit armor/forsworn armor, I always found it odd that they would be so aggressive when they are all dressed so poorly... They would be easy to fool when none of them have a precise and perfect look to thier outfits.

    By the way, concerning the person asking about the draugr faction, is it already set to correctly remove factions when you unequip the gear?
  7. seden
    seden
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    Screens : character in different outfit walking free into different location filled with different type of npc ?

    Otherwise an interesting mod, thanks.
  8. MightyGood
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    player.removefromfaction 2430d
    That should remove you from the Draugr faction.

    @burakcanakist: they will turn against you after a few hits, just like a normal NPC would

    @spatanman111: I was unsure what to take a screenshot of, since this doesn't add anything visible to the game. =/
  9. GrumpyOldNord
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    Having a slight problem with this mod. I installed it some time ago because I liked the idea of wearing Thalmor robes and being considered one for my Altmer character. However, my main character is a Nord Stormcloak who always wears Ancient Nord armor I crafted at the Skyforge. I began noticing that certain NPCs (Draugr, skeletons, necromancers, etc.) would never attack me. So I uninstalled the mod, but still had the same problem. It occurs to me that it's probably because I never unequipped my armor, so I tried that, but I still have the problem. I'm a few hundred hours into the character and don't particularly feel like starting over. Any suggestions, such as a console command?
  10. burakcanaksit
    burakcanaksit
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    If you hit them, will your faction turn against you or just say "what are you doing" and do nothing?