Now that TESVEdit is available, I've uploaded a cleaned version. As far as I know, no other mods touch the Pelagius Wing, so the original file shouldn't give you problems. Still, I recommend using the new one. Better safe than sorry.
last time i enter a crypt that seals for 1k years .. the only one there are rotten draugr, spiders and rats .. and every corner is lite by torchs and candles.
funny or simply unrealistic? i wonder why betesta coded torchs in this game.
and i hope that someone of the designers of TESO are more intelligent then the designers of Skyrim
Falk says no one has been in there for over 200 years, yet the maids say they go in there once a year to clear out the cobwebs... they must of forgot to go the last few years.
I always wondered the same, how is possible that the lights are on?
Just one suggestion:
Not compeltely sure but, I think you should not delete vanilla stuff, it could cause CTD´s, As far as I read it is better "disable it". Just letting you know...
Awesome, thanks! It is so silly how when visiting deserted locations, there are fires burning in the fireplace and stuff...wonder about these developers sometimes... Thanks for fixing this!
Great mod This helps for immersion, especially when you realise that the Pelagius Wing is offlimits and hasn't been lived in/used in several (hundred?) years.
11 comments
last time i enter a crypt that seals for 1k years ..
the only one there are rotten draugr, spiders and rats ..
and every corner is lite by torchs and candles.
funny or simply unrealistic? i wonder why betesta coded torchs in this game.
and i hope that someone of the designers of TESO are more intelligent then the designers of Skyrim
groodo
I always wondered the same, how is possible that the lights are on?
Just one suggestion:
Not compeltely sure but, I think you should not delete vanilla stuff, it could cause CTD´s, As far as I read it is better "disable it". Just letting you know...
Again, thank you!
Download from me
It is so silly how when visiting deserted locations, there are fires burning in the fireplace and stuff...wonder about these developers sometimes...
Thanks for fixing this!
This helps for immersion, especially when you realise that the Pelagius Wing is offlimits and hasn't been lived in/used in several (hundred?) years.