Skyrim

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funkfanatic

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funkfanatic

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33 comments

  1. funkfanatic
    funkfanatic
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    k im back again discoverd skyrim today i will look over commands and try to answer question in the next days
    1. shadowstart220
      shadowstart220
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      CEWL. id like to have the potion combining again XD
    2. funkfanatic
      funkfanatic
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      i have to buy the house first myself, then i have a look, i think the potion combiner still exist. I use another mod for breezehome where it is included. think is as i donĀ“t know wheter there is an alchemi room installed in someones savegame its difficult to place. Im looking for a easy scriptless solution mabe i place it in the basement.
      so first i have to download my own mods xD
    3. shadowstart220
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      ya it was in the first home on the lake. but the second home near whiterun in the pale didnt have it. would be awsome to have again thanks
  2. shadowstart220
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    i cant seem to get all the containers to work with heljarchen hall in the pale ( the house you aquire at level 22) im spacificly lookin for the potion container as it combines the potions to stronger versions. was this taken out or do i have a bug of sorts. im also missing the food conatainer near the fire place in the main hall.

    Please help me. I do have the hallmarchen esp installed as well as the resources to make this mod work.

    thanks
  3. deltadeath93
    deltadeath93
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    i have lakeview manor storage room changed to childs bed room and master bedroom renovation mod can i use your mod house is fully built and desks have been removed http://www.nexusmods.com/skyrim/mods/39341/? for master bedroom mod and http://www.nexusmods.com/skyrim/mods/31244/? for storage to childs bedroom one so you can check themi also have lakeview extended mod installed for exterior and there optional extended basement
  4. wavion2
    wavion2
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    Does this use any of the same space as Shezries Hearthfire Kitchens? I want to give this mod a shot, but if it conflicts with that mod I'll probably just stick with the craftable cloud storage. Thanks.
  5. BlackAlabaster
    BlackAlabaster
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    Hope you enjoyed Thailand - I know I did

    The Ragged Flagon: Cistern changes to Zersplitterte Flasche: Zisterne after adding the Thieves Guild version of your mod, probably because you have a german copy of Skyrim. Not a huge deal, but as long as you're doing some housecleaning....

    Danke!
  6. funkfanatic
    funkfanatic
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    Hello again im just back from a half year stay in bangkok, i try to solve all the problems in the upcoming weeks, was not in nexus for 4 months sorry
  7. sr383
    sr383
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    This mod (and a few others) prove that it's possible to modify the Hearthfire homes in Creation Kit, but I haven't had any luck. I copy the house, make the edits, save, exit Creation Kit, load Mod Manager, make sure my mod is checked (usually, it's the last one in the load order), and I fire up the game.

    But the house never reflects the changes.

    What step(s) am I missing?
  8. judahpeter
    judahpeter
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    I really want to use this but I get CTD right after the Bethesda intro. I have hearthfire installed but don't have a house built yet. I am on the plot of land by Morthal and I'm ready to build but I can't enter the game with this mod active. Does it only work with a built house?
  9. LittleMikey
    LittleMikey
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    Cool, sounds easy enough! I'll do that! Thank you!
  10. funkfanatic
    funkfanatic
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    @littlemike

    a sorry for that, i got vanilla skyrim in German.

    First of all it changes just the names all quest will work and be in your mother language.
    There is nothing i can do to make it in english for you cause i only own a german version of skyrim.

    But if you familar with creations kit you can solve it yourself just make a new esp place something in the guild, save load the esp after my mod and it will be your language again.