Skyrim

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Legate48

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Legate48

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8 comments

  1. ZoZoaa
    ZoZoaa
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    • 1 kudos
    i don't know why but this mod won't work on my skyrim. i have the 1.8v+dragonborn dlc. Any solution?
  2. Warfare556
    Warfare556
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    • 3 kudos
    I don't know if this is a bug or if you're just trolling, but Lydia often says the insults from the Throw Voice shout. Also, and I don't know if it's from this mod, but my mage cannot buy any houses even after meeting all the requirements.
  3. swoobear
    swoobear
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    • 0 kudos
    Was using it and then it stopped working. Deactivated mod then reactivated and it works fine now
  4. swoobear
    swoobear
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    Thanks so much for this mod, gave me exactly what I wanted without crashing my game, etc. Works great! Endorsed.
  5. Legate48
    Legate48
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    First of all, i'm glad anyone noticed my little modification, and thank you for commenting. I am afraid the ideas you give me are far beyond my abilities ( i love the idea of staves drawing mana instead of charges, or reacharging weapons on altairs). Personally i would like to see staves working more like it was in morrowind , recharging itself after few hours, but i have no idea how to do it.
    But i think of something else - Put the soul trap enchantment on every staff and make soul siphon perk recharge weapon 30% or 20% instead of 5%. I'm not sure it will be working , but if anybody is interested, maybe its worth a try.
  6. captjack208
    captjack208
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    love this idea. I am more for a reduced charge usage/increased charge as well, as power eventually dissipitates, but the current rate of decay on staves in not what one would think. heck, i think daedric artifacts should be recharged at their respected shrines anyways. If you happen to make it so only daedric items can be recharged at their shrines (not counting armor or the azura star), youll definitely get my endorsement.
  7. andodel
    andodel
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    Yeah I agree with the other commenter. It's a great concept, and I get where you're coming from. Recharging staves is annoying, and should only be done on enchanted weapons. Perhaps you can update it to make it so staff spells only cost half magika of the regular attack. Of course you'd have to set a standard magika usage for staves that don't have a normal counterpart (example: Staff of Magnis).
  8. dunatypon
    dunatypon
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    • 8 kudos
    can see your point make to staff a tool or weapon of the Mage, but in doing that it should draw magic from the Mage