The file has been updated for the Unofficial Skyrim Legendary Edition Patch. The files for use with the old, separated versions of the unofficial patches will still be available for download. At present, there are no functionality differences between the separated versus unified files; however, future updates will only be made on the unified file.
Please note: the required files section says that this mod requires the Unofficial Skyrim Patch, the Unofficial Dawnguard Patch, the Unofficial Dragonborn Patch, and the Unofficial Skyrim Legendary Edition Patch. This is only because I can't specify requirements for specific files -- if you're using the unified "Legendary" version of this mod, you only need the Unofficial Skyrim Legendary Edition Patch. Do not use the Unofficial Skyrim Legendary Edition Patch in combination with the separated patch files!
The separated add-on files available under the "old versions" header require the separated versions of the unofficial patches, same as before.
I am having difficulty running the Special Edition on my machine and getting the new Creation Kit to work properly. I am also currently attending law school and do not have a lot of free time in which to do the conversions. Porting my work to the Special Edition will be done at my discretion. Do not ask me for an ETA. No one has my permission to port any of my mods to the Special Edition.
I am going crazy that this isn't in special edition. WHY??? Only found 2 mods on special edition that come close, one is SKSE plugin that was never updated so is broken and the other is a legendary port in form 43. This should be in VANILLA and there is no option for it in special edition mods??? I'm CRYIN ðŸ˜
Can I install the mod to kill Calixto and when I uninstall he will still be dead? I do not care about his mission, I just do not want him to kill susanna.
this is awesome! can you also make this kind of mod for Fallout 4 NPCs after their related quests were done? I hate FO4 essential npcs even though their quest related already done.
I don't know if you'll have any time to answer but, I have to ask, does this mod make the previously permanently Essential NPCs, after they lose their Essential status, Protected? I'm making a mod that sets many named NPCs Protected through quest aliases instead of how NPCs Protected Redux edits 562 Actor records making other mods easily incompatible, such as NPC appearance overhaul mods. Instead of just painstakingly creating patches through TES5Edit, I thought it'd be a lot better to just have a single quest that makes a whole slew of NPCs Protected.
Bug: Can't begin Riften Thane questline with "Helping Hand" (FreeFormRiften12). The next quest, "The Raid" (FreeFormRiften20) would not start, even when trying to force it with the console.
Game State: Civil War completed, siding with Empire. Maven is Jarl. Executed the traitors.
Solution: Use console to resurrect Laila Law-Giver. She can stay in WIDeadBodyCleanupCell, but just needs to be alive for the quest to trigger properly.
Just putting this here if someone else encounters this problem.
219 comments
Please note: the required files section says that this mod requires the Unofficial Skyrim Patch, the Unofficial Dawnguard Patch, the Unofficial Dragonborn Patch, and the Unofficial Skyrim Legendary Edition Patch. This is only because I can't specify requirements for specific files -- if you're using the unified "Legendary" version of this mod, you only need the Unofficial Skyrim Legendary Edition Patch. Do not use the Unofficial Skyrim Legendary Edition Patch in combination with the separated patch files!
The separated add-on files available under the "old versions" header require the separated versions of the unofficial patches, same as before.
Game State: Civil War completed, siding with Empire. Maven is Jarl. Executed the traitors.
Solution: Use console to resurrect Laila Law-Giver. She can stay in WIDeadBodyCleanupCell, but just needs to be alive for the quest to trigger properly.
Just putting this here if someone else encounters this problem.