I try to port this to SSE for the magic combat on horseback.
I have done this like cperkins824 said, run the mesh optimize and save it in CK. I have Module 1 and 2 at the end of my loadorder. I also use CH. I have run FNIS.
Everthing works but no magic. I can equip a Spell and my char goes ready for Combat, but then nothing. I cant cast any Spell (Mouse 1).
Any Ideas?
*edit* nvm. i use the Character Behaviors Enhanced - MAX COMPATIBILITY for Mounted Casting now (https://www.nexusmods.com/skyrimspecialedition/mods/26513?tab=files)
No. You have to convert it yourself but all you have to do is run the meshes through Cathedral Assets Optimizer and save it in the CK. Takes literally about 2 minutes.
I don't think it comes with Nemesis, it just has a patch option available in it's generator window. Now I'm going to try it because it would be cool if it did.
Because you have to have permissions to do that or it'll be taken down and you can get banned from the Nexus and with this mod not having been updated in a decade good luck finding the author to get permission.
Did this mod fixes the archery combat? When I try to shoot at a spot the arrow goes anywhere exept by where I aimed to. Also melee combat its a little hard cos when I try to turn my horse it spins in the opposite direction. Bugthesda at its best.
Cant mount my horse now... I am using Immersive Horses, RDO, and EFF, which are the only ones i can think would conflict. I tried changing the load order but still cant get on. any ideas?
i am starting a new game and as a prisoner i start with a spear, you should remove that! thanks! Let spear mods handle spears, yours does not use the correct animation
masterdevs, as I was scanning the pages here for the same reason, wondering if I need clean this mod (i googled Horsemen Mounted Combat Enhanced TES5Edit), I seen back in 2013 (after the file was uploaded to Nexus in 2012) the author himself says DON'T CLEAN AS SCRIPTS ARE NECESSARY FOR COMBAT ANIMATIONS TO WORK PROPERLY (lol, sorry for shouting but . . . no, don't clean, dirty edits are on purpose). GL and HF . response quite late, probably not even play no more you but if anyone else has question, eh? lol
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I have done this like cperkins824 said, run the mesh optimize and save it in CK. I have Module 1 and 2 at the end of my loadorder. I also use CH.
I have run FNIS.
Everthing works but no magic. I can equip a Spell and my char goes ready for Combat, but then nothing. I cant cast any Spell (Mouse 1).
Any Ideas?
*edit* nvm. i use the Character Behaviors Enhanced - MAX COMPATIBILITY for Mounted Casting now (https://www.nexusmods.com/skyrimspecialedition/mods/26513?tab=files)
Instead of Nif Optimizer use Cathedral Assets Optimizer. And be sure to use SSE CreationKit Fixes.
Bugthesda at its best.
1. The Uninstall Horsemen spell doesn't work. Had to manually stop all quests related to the mod.
2. This mod REKT both the vanilla world events and any modded world events. Removing this mod returned all the world events that had not been playing.