Ive ran into a slight problem with this mod and hoping someone can help me with it. I had an advanced spider out and picked it back up. Now when I try to summon another one I get 'Cant have any more automatons 20.00000/3.00000" I dont have any others out, and I only have Serena following me. I have a Stewart and a housecarl back home but not actively with me. I tried using Boss Mod to place this but it doesnt know this mod so I put it last in the load order. Ive tried uninstalling and reinstalling it but to no avail, oh and I do have Rolly, a automaton follower from another mod loaded and following me as well. I used to use UFO but have switched to AFT and have had the same bug under each mod. Hope someone knows how to fix this, I miss my spider!
Ok I forgot a step, I forgot to log back into the game after uninstalling then saving and logged out before reinstalling it. Have it working again! Still not sure what caused the original issue though.
Well strangely enough it happened again. This time it said I had 7 out of 3 followers though the only one I had out was killed and I looted it so it went through the 'its dead' message. Any Ideas?
I'll look into it and see what I can do. Might work the paralysis spider to work like that. Also I've just been on holiday for the past few weeks so I might actually get the .5 release out in a week or two.
Hopefuly going to get .4 out within the next week, just need to tidy up a few things. Just two rather annoying bugs: 1) A few of the spiders are not using their spells in combat 2) Actors aren't being detected in Nature of the Beast 2
I suggest the same time you release the new version you should put on the front page some nice pics and videos for advertising purpose And ofcourse a short clean description. Just a friendly suggestion. It worked for me. Good luck!
@gulogulo I'll update the main page around the time I release. @Everyone else: Got any last minute suggestions for features as always just drop us a line!
Nice that you have implemented that undeploy option. However it would be great I think if you could allow the player to access their inventory somehow to carry the things for the player.
Also could you explain all those types of your spider drones? What is their speciality? Any weak and strong points? Have you considered implementing some kind of repairing/resurrecting the drones? Preferably with some kind of repair parts. Will you implement the spheres? They are very nice in my opinion. Just some suggestions if you dont mind. Its your mod afterall.
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I always hated there isnt a mod with automatons and magic, thanks a lot
Might work the paralysis spider to work like that.
Also I've just been on holiday for the past few weeks so I might actually get the .5 release out in a week or two.
Just two rather annoying bugs:
1) A few of the spiders are not using their spells in combat
2) Actors aren't being detected in Nature of the Beast 2
I suggest the same time you release the new version you should put on the front page some nice pics and videos for advertising purpose And ofcourse a short clean description. Just a friendly suggestion. It worked for me. Good luck!
@Everyone else: Got any last minute suggestions for features as always just drop us a line!
Nice that you have implemented that undeploy option. However it would be great I think if you could allow the player to access their inventory somehow to carry the things for the player.
Also could you explain all those types of your spider drones? What is their speciality? Any weak and strong points? Have you considered implementing some kind of repairing/resurrecting the drones? Preferably with some kind of repair parts. Will you implement the spheres? They are very nice in my opinion. Just some suggestions if you dont mind. Its your mod afterall.