any chance u could completly change auriel texture into captain america? hoever keeping the blocking effect but maybe change its animation color to blue? :O would be EPIC!
yo man that's incredibly great also before i saw your mod i had no idea shield more power bash at 10 and most power at 15 but that's mod looks great
but i have a little tiny problem first time i get the shield, it's fully charged, then i'm relesing it's power and taking hits by enemy. after 3 hits shield fully charging but after this point it requires 4 hit to be fully charged :/
also if it's easy can you make an optional mod to set it always fully charged or fully charge with 1 hit?
Finally, I was really exciting i found this shield... To then be disappointed by the fact it took forever to charge for one knock back that happens a lot because you accidentally hold the button too long and it releases the power.... I hope this works thx so much ^^
Great mod! Was wondering how you changed it up? The scripts? I uploaded it in the creation to study what you did but I have no clue how you gave it script properties. Basically I want to manipulate how times it takes to charge up the shield.
It only requires one strike for each level and does a more powerful blast at each level, that is what is changed. If that is not the case then something else is conflicting with this mod.
Hello. I will publish today a Mod that edit the statistics and the enchantement of Auriel's Shield. I compare the mine with Creation Kit, and there is only one data in conflict: the group "ARMO". In other words, what affects "physical" statistics of the shield, but not the enchantements or textures (fortunately). So, I think there are compatible, but the Auriel's shield statistics will be that of the last mod loaded. If you will test my Mod, thank you for your return.
If I can find help I want to make it look like a quick blast of Standarr's Aura and a fire breath shout going at the target, with a stagger and fear effect. So far all my attempts have cause conflicts with other mods, so i need some help =P
13 comments
but i have a little tiny problem first time i get the shield, it's fully charged, then i'm relesing it's power and taking hits by enemy. after 3 hits shield fully charging but after this point it requires 4 hit to be fully charged :/
also if it's easy can you make an optional mod to set it always fully charged or fully charge with 1 hit?
thank you very much endorsed+ tracked+
will take a look to see about the flame shout i would love that
Thanks in advance.
Try moving it to the end of the load order...
Please help with that
I will publish today a Mod that edit the statistics and the enchantement of Auriel's Shield. I compare the mine with Creation Kit, and there is only one data in conflict: the group "ARMO". In other words, what affects "physical" statistics of the shield, but not the enchantements or textures (fortunately).
So, I think there are compatible, but the Auriel's shield statistics will be that of the last mod loaded.
If you will test my Mod, thank you for your return.