Main files
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Reworked 'more damage at higher levels':
Type: Set _AutoLVL_DamageFactorPerc to x (to adjust damage).See description.
You can use _AutoLVLDamagePerc but is a global any level damage done by enemies multiplier.
Reworked 'more damage at higher levels':
Type: Set _AutoLVL_DamageFactorPerc to x (to adjust damage).See description.
You can use _AutoLVLDamagePerc but is a global any level damage done by enemies multiplier.