Skyrim

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Deadarmour

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deadarmour

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81 comments

  1. Dawnrex15
    Dawnrex15
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    Do the added quests help when trying to collect all the fragments of Wuuthrad before Kodlak asks you to kill the witches?
  2. BlazeStryker
    BlazeStryker
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    • 45 kudos
    I have a specific request. remove that R*&%(&T^%((ing giant battle on Pelagia Farm. Seriously; get rid of it. I would like to enter Whiterun!
  3. NordskiOfAtmora
    NordskiOfAtmora
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    • 1 kudos
    Hi Deadarmour.

    I first cam across this mod a few years back while I still had access to a decent gaming PC. Love what you've done here. The Companions questline was such a disappointment. Over almost as soon as it began. Such a great possibility for Lore, but never really making any proper use of it. What you've done here is brilliant. Much better breakdown of Companion weapons and a significan boost to immersion.

    I appreciate that it's been 4 years since you uploaded this, and you have likely moved onto other things, but would it be plausible for you port this mod onto Xbox One, now that consoles are able to do mod support? Bethesda's mods list currently has nothing like this overhaul. It would be a great addition for people.
  4. Goldenscale001
    Goldenscale001
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    Can you make a modular version with the option to not have the armor or weapons changes?
  5. Chococvjr
    Chococvjr
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    version not faces? please
  6. Sedrack
    Sedrack
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    • 1 kudos
    Are we gonna get updates or is the mod dead?
    1. Nightlord02
      Nightlord02
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      If you look at the last time a file was updated it says Aug 2012...
      I think dead --> buried --> nothing but dust is a safe assumption

      Still looks promising though
    2. VasMere
      VasMere
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      • 15 kudos
      works fine still
  7. devlincousland
    devlincousland
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    I just wanted to comment and say that chalkboard is freakin adorable. xD
  8. IndianaJones53
    IndianaJones53
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    IS THIS COMPATIBLE WITH ENHANCED SKYRIM FACTIONS: COMPANIONS
  9. mbburner85
    mbburner85
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    • 0 kudos
    Anyone know what kind of issues this mod can cause
  10. deadarmour
    deadarmour
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    • 7 kudos
    @UserID001
    No problem, thanks
    You should look at this mod :

    http://skyrim.nexusmods.com/mods/22650

    The second version is coming out soon, and it's not buggy at all so far as I understand.
    Hopefully, he can eventually fit in the immersion stuff like the training schedule and dinner time I've got in my mod.

    @BeersAndBroadSwords
    Yeah I thought that too about the Wuuthrad mount (a more fitting place to keep it than my home ;P); I don't know how to do that though. I could probably find out, but I've got Uni starting at the weekend ;3

    Thanks dude, I appreciate it

    Looks cool. I quite like this one:
    http://skyrim.nexusmods.com/mods/2046
    http://static.skyrim.nexusmods.com/mods/images/2046-2-1322726813.jpg
    It's got extra detail on the shoulders and boots, but I don't like the chainmail texture ;P

    @LICVIGO
    Thanks

    Shouldn't be any others (the costumes may be to do with load order), but it may bug out during "The Silver Hand" (this has happened for a few people), not able to complete the quest without using codes with some other little bugs

    If I were you, I would wait. There is a mod coming that doesn't bug out at all (the second update is on it's way); it looks really promising and I'm eager to see what he does with it
    http://skyrim.nexusmods.com/mods/22650
    1. heyiforgot
      heyiforgot
      • member
      • 11 kudos
      Am I right thinking that it ought to more or less work if i load that other mod after yours and then i could use both?
    2. heyiforgot
      heyiforgot
      • member
      • 11 kudos
      Well, I tried it, been through 2 radiant quests so far and no major crap ups......keeping my fingers crossed