Morthal at least has an excuse for no walls. They have Idgrod who can see the future. That's a huge defense, knowing when and where an attack will happen...
In case, as to the "civil war" part of the available quests, the town can change factions.
So, if the player stand with Stormcloak; your added guards will not stand for long (or, if set to respawn, they will be battle (who are not lore friendly, as the place is now ruled by a Stormcloak's Jarl to have local guard fight the factional guard.
Meaning being that your guard should see to be neutral toward Empire & Stormcloack.
Else, adding two sets of guards, one for Empire and one for StormCloak.
Please Remove the part of the Gate with the Watch Tower leading away from the Log Cutting Shack, because im doing the Quest where me and a view of the Citizens have to Kill the Vampire Master, but their Running Script bumps them all into the wall where they are stuck there.
the fortification is simple and practical which the pocket of the jarl can afford .. but my prob is that i join the rebels and Morthal has stormcloak guards... they killed all the morthal guards stationed at the towers...
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it is in the works for the next version ( i know its taking forever but moving is a b**ch), but waiting an ingame hour will fix it.
on the off chance the comments are read and the description is not.
Same thing happens as a random encounter in Riften between Imperial soldiers and Riften Guards. So the implication that my mod is broken is incorrect.
what's life without a little conflict?
So, if the player stand with Stormcloak; your added guards will not stand for long (or, if set to respawn, they will be battle (who are not lore friendly, as the place is now ruled by a Stormcloak's Jarl to have local guard fight the factional guard.
Meaning being that your guard should see to be neutral toward Empire & Stormcloack.
Else, adding two sets of guards, one for Empire and one for StormCloak.
Despite Imperial or Stromclaok victory there would still be the diehard fighters on either side providing token resistance.
it would be nice to have 4 extra guards xD