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Ironman5000

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415 comments

  1. Ironman5000
    Ironman5000
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    There is a new update file which fixes the known game breaking bugs, edited by Draco856. This should make the mod more stable and significantly reduce any chance of CTDs.

    If you experience missing meshes/textures (that's pink weapons or invisible ones) make sure you made the ini changes correctly.
  2. ashutosh
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    The frostmoutne sword is coming as a forsworn sword......
  3. RaulCuevas
    RaulCuevas
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    Just wanted to mention that this mod is broken and it causes random and place specific CTD's. Don't want to bash the author or anything, since he has made some great and correctly working mods, but this particular one is a mess, and it was the last plugin I had to rid of in order to get a perfectly stable Skyrim.

    As other had pointed out, a healthy alternative is Immersive Weapons.
    1. xiongxioi
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      I'm late to the party but some kind soul has just uploaded a patch for this mod to fix CTDs.

      http://www.nexusmods.com/skyrim/mods/72879/?

      Here you go, and don't forget to endorse it.
  4. TesosTreet
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    Invisible Weapons, Some Solutions?
  5. LGG11
    LGG11
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    So far this mod has been working OK for me, been using it for a while... but I notice it does cause drops in fps for me than when i did not have it installed, as well as more frequent random ctds. I also have no other mod that edits any of these weapons. What I want to know is what is the best way to uninstall this mod since it modifys the ini, which i am unfamiliar adjusting.

    I also agree with the ice stun arrow. That was the last straw for this mod. I was repeatedly attacked by a bandit for like 20 minutes without being able to move cause i kept getting stunned... until the game ctd... So frustrating...
  6. tortuga76
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    ok what mod has the sign post in pic 1. I want it!!!!!!!!
  7. Mundl
    Mundl
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    Im just a little confused...i had no problems with the mod so far(no invisible stuff). But after all the "complaints" does it mess with other mods that add new npcs or weapons? Like Monster mod, OBIS or Immersive Patrols? Im using Wyre Bash and BOSS.
  8. BlueStar6521
    BlueStar6521
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    i have a question i have found the tonto's and such just started got them in whiterun from the woman blacksmith by the door and they are invisable or look like normal qweapons and the ini has been added to the root folder and the bsa and others are in the data folder i need to know is there a better weapon mod then this or is there a way to fix this also ironman said he was trying to put it all into one whole bsa file i think he did an nice job already just haveing a few issues i just need some help thanks
  9. SpectreOne
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    Having issues with the weapons showing up. Am I to do anything with the BSA's other than put their meshes into the .ini file? I don't think that it sees the BSA file because all the weapons are invisible, yet still spawn ingame and do damage. Is the bsa packed correctly or am I missing something. (has been installed, and re-installed multiple times. I am not entirely sure how to fix this unless you want me to tear the bsa file apart)

    EDIT: After I successfully pulled my head out of my rear end, I put the Skyrim.ini in the right spot. Same should go for anyone else having this issue.
    1. BlueStar6521
      BlueStar6521
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      having the same problem aded both texture and weapon files in data and also added the ini into the root folder
  10. sifumaster
    sifumaster
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    If this mod will be ever updated may I ask that the author completely removes "the Arrows of Magicka"? They contain one kind of frost arrow that stuns you for 10 - 15 seconds and is unblockable. If you encounter an enemy archer with this kind of arrow the fight will be impossible to win.

    EDIT:
    Nevermind. I opened up the CK, played around with it for a while, found the arrows and deleted them and also removed them from the leveled lists.
  11. phase.verocity
    phase.verocity
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    I've been trying to find out what's been crashing my game for about a week and i found a save point that always crashes at the same spot so i could disable mods until it stopped. Turns out it was this mod that crashing the game. I know with fallout when you have two people copy the same object in a mod and those two objects even though there the same come together the game crashes. I'm thinking this mod does something like that. I"m not sure what mod its conflicting with but i'd say a lot with the amount of weapons you have. I think the reason it crashes the game is because although you don't change anything in you're mod.. ie it still has the same id etc it gets changed by the game and when two mods that are using the same textures but have different id's there is a sharing violation and bam.. straight to the desktop. Do you create seperate paths for the meshes and textures??

    If you have fallout you can reproduce the error with lings finer things and amy armour. Just buy the amy armour off lings then go near the school and desk where the other amy armour was stored. I think its in springvale from memory.
    1. gardyanakbar
      gardyanakbar
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      Don't use this mod. An upgrade to this mod is Immersive Weapons. SOme weapons from this mod has already been included in IW if I am not mistaken.