There is so much interesting and incredibly nuanced lore, events and races in the Elder Scrolls universe, and Bethesdope refuses to explore even 10% of it!
You're amazing for doing this. I always wondered why bethesda was too lazy in the latest games to make other races appear outside from Tamriel. It would make the new players think as if Tamriel was the only location in the series of "Skyrim", as a lot of newbies call the series. Anyway, to me it seems the older games explained us more about the universe without the books nowadays, know what I'm saying? It's a shame the newer games don't make us get more close to the lore outside of tamriel or how life in Tamriel is, at least if you don't get a book. I wish that someday bethesda make a elder scroll game outside of Tamriel, it's not like the other places are too peaceful and nothing ever happens (especially in Akavir, though it probably won't ever take place there because there is barely any human in there, unless a lot of centuries the humans from tamriel succeed invading akavir, which is NOT likely at the moment).
not lazy sloads dont leave their continent they are hated everywhere for being evil as fuck. There are sloads in oblivion though we just never see them look at the quest Shadow over hackdirt a huge reference for the hp lovecraft bethesda game a calll of culthulu. But sloads sit underneath the town and get the towns people to worship them and do whatever they want there is a book in the tunnels written in daedra and if you decipher it, it is literally the book about sloads.
Nicely done! =D Though i must admit, i always imagined the sload to be smaller than men and mer.. Somewhere slightly below a Dunmer's shoulders... But i guess i can set my view on things aside and enjoy this mod, which i will =)
EDIT: nvm, looks like they are suppose to be their respective sizes. I opened them up in xEdit and found the sizes set to what they are in game in the esp. The necromancers are the normal giant size, but I'd guess the others are set smaller so they can move in closed spaces better.
I believe Sloads continue to grow throughout their life. Extremely old Sloads are so huge that they can't move with water or magic. Not sure if that's size or just fat, but still.
Are these guys rigged as humans? I believe the one in Moonpath is rigged as an Ice Atronach, which limits the amount of magic it can actually do. I'd love to see a variant that can use all manner of spells, or even weapons! (Or, Talos willing, armor!) I was looking at some of the "fat" body mods to see how difficult it would be to make a fat NPC that look like a humanoid Sload. Could be interesting!
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Bro: Bethesda is 'absolutely' lazy when it comes to lore and world-consistency, lol.
Though i must admit, i always imagined the sload to be smaller than men and mer.. Somewhere slightly below a Dunmer's shoulders...
But i guess i can set my view on things aside and enjoy this mod, which i will =)
EDIT: nvm, looks like they are suppose to be their respective sizes. I opened them up in xEdit and found the sizes set to what they are in game in the esp. The necromancers are the normal giant size, but I'd guess the others are set smaller so they can move in closed spaces better.