Not sure if anyone still uses this but I'm running into a weird bug with custom voices. Whenever I completely replace the wav files in set1 it still triggers the original Japanese lines in game sometimes.
I also find that when I import wav files into the set2 and set3 folders it doesn't trigger anything.
I just released a new voice pack with over 250 custom voiced lines to be used with your mod and PC Headtracking! You can find it over at https://www.nexusmods.com/skyrimspecialedition/mods/41811 It's compatible with LE/Oldrim too!
Thanks to the creators of this mod for making it possible!
Hello This is the first time using this mod, I was using , player voice sets mod, but wanted a replacement, I read the description, but in game the power brings an enable menu , of type 1 type 2 type 3 , so is that all there is to choose from ? 1 female voice and 2 other I can't hear , guessing they must be male ? Do you have to be a specific class to be able to have access to additional voices ? I'm using this for the first time with the bad ass additional voices mod , its really confusing, and frustrating with info Not Being Clear on how to use or whats what with the power that brings up a menu of type 1 type 2 type 3 , you have apply each just to listen and choose which it is ???
Edit made a new testing male and got nothing from type 2 or type 3 with enable each, , so I'll just disable both, they're not working no matter what I try , the Only thing that does or type 1 for a female animine, .. and I really, don't like that=/
You have to make the other two types yourself. It's a customizeable mod. Or, download other people's sets they've shared. The first female set is merely a template, at least, it was in my eyes.
I was very unhappy with Chiz's player voiceset mod as he seems a bit arrogant and the files are disorganised and require conversion.
But with this mod, I spent a long while making my own voice set, working well with Ly's player voice replacer (Ly Player Only Voice Replacer) for the melee hit sounds. Happy with the file simplicity; I don't have to convert from .wav to .fuz and the response time can be adjusted by length of audio clip and everything is well organised. Here are my only two issues:
1. Health pool dialogue not triggering, maybe it will in time, but I have yet to see it. 2. The activate sound is suddenly hellishly loud. Pressing a door open quietly is accompanied by CLICKLICK. It's louder than it was in vanilla, and I know I'm not being fooled. I suspect it may be an overlapping sound? Very aggravating and I will look into it with TES5Edit but I'm not that experienced. Edit: My computer repeatedly keeps rigging all F keys to their basic numerical counterparts (F5 will also press 5 for some reason) and it was hotequipping skills while I pressed activate. It went away after a reboot, but now it's back? It's my own problem, anyway. And the health pool dialogue, I assume, is rigged to a time interval. I have realistic timescaling so I assume it'll take 15 minutes in real life to hear a line, but that's fine. Beautiful mod anyways.
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Spanish Español - Me pregunto... se puedo agregar mas de 10 sonidos? bow11 , bow 12 Etc? ¿Escribo en el panel de texto?
Through Google Translate - I wonder... can I add more than 10 sounds? arc11, arc 12, etc. Do I write in the text pad?
I also find that when I import wav files into the set2 and set3 folders it doesn't trigger anything.
Anyone else having these issues?
It's compatible with LE/Oldrim too!
Thanks to the creators of this mod for making it possible!
UPDATE: oh nevermind, it's working, but the voice pack I'm using is a little quiet.
This is the first time using this mod, I was using , player voice sets mod, but wanted a replacement, I read the description, but in game the power brings an enable menu , of type 1 type 2 type 3 , so is that all there is to choose from ?
1 female voice and 2 other I can't hear , guessing they must be male ?
Do you have to be a specific class to be able to have access to additional voices ? I'm using this for the first time with the bad ass additional voices mod , its really confusing, and frustrating with info Not Being Clear on how to use or whats what with the power that brings up a menu of type 1 type 2 type 3 , you have apply each just to listen and choose which it is ???
Edit made a new testing male and got nothing from type 2 or type 3 with enable each, , so I'll just disable both, they're not working no matter what I try , the Only thing that does or type 1 for a female animine, .. and I really, don't like that=/
The first female set is merely a template, at least, it was in my eyes.
But with this mod, I spent a long while making my own voice set, working well with Ly's player voice replacer (Ly Player Only Voice Replacer) for the melee hit sounds. Happy with the file simplicity; I don't have to convert from .wav to .fuz and the response time can be adjusted by length of audio clip and everything is well organised.
Here are my only two issues:
1. Health pool dialogue not triggering, maybe it will in time, but I have yet to see it.
2. The activate sound is suddenly hellishly loud. Pressing a door open quietly is accompanied by CLICKLICK. It's louder than it was in vanilla, and I know I'm not being fooled. I suspect it may be an overlapping sound? Very aggravating and I will look into it with TES5Edit but I'm not that experienced.
Edit: My computer repeatedly keeps rigging all F keys to their basic numerical counterparts (F5 will also press 5 for some reason) and it was hotequipping skills while I pressed activate. It went away after a reboot, but now it's back? It's my own problem, anyway.
And the health pool dialogue, I assume, is rigged to a time interval. I have realistic timescaling so I assume it'll take 15 minutes in real life to hear a line, but that's fine. Beautiful mod anyways.