Skyrim
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Winded AKA FalloutGamer

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FalloutGamer

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20 comments

  1. ayurayura
    ayurayura
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    • 0 kudos
    Bugged, it keeps saying not enough magicka
  2. NovaStorm32000
    NovaStorm32000
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    Works perfectly with Special Edition! one thing though, Possible rebinding keys in the future, and a hotkey for bound dagger?
  3. Phleet
    Phleet
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    • 0 kudos
    haven't much bad to say about this except one thing. i can't use it. my magicka is 220 at night, 100ish during the day. i'm a vampire, 4th stage. this mod doesn't factor in my conjuration skill or my enchantments for magicka reduction.

    P.S. it factors my archery/one handed/etc properly. no other flaws but it's a little buggy since there's a wonky animation for the summoning. my last note as well as the minor aesthetic issue are all i've found with it.
  4. monababii
    monababii
    • member
    • 6 kudos
    Hey. Just wanted to drop by and say this mod is awesome. I -just- installed it and it seems to be working just fine. Of course that's nowhere near enough to see if it'll actually work well but, it seems to be able to do what it's supposed to, and all the other mods I'm using that require pressing certain hotkeys (that collide with this mod) also seem to work, so that's great Would love for a proper mod to be able to use magic on horseback, and I know there's a couple but they both seem either very outdated or very buggy, but at least being able to use bound weapons is enough to not have to dismount

    That said, and the author probably doesn't even check this anymore given the last update date ( which is sad ), I have a request, if possible:

    -Either a spell-configuration or an MCM setting to allow players to change the hotkeys used -OR- at least make it so the spells only work while mounted.
    That's not to say you couldn't use bound-weapons while on foot, it's just the link between hotkey-bound weapon spell is non-existent unless on horseback.

    Anyway, even if the suggestions are not taken into consideration, this is still a wonderful and super useful mod for mages, so, Endorsing whenever I can and a Kudos to FalloutGamer
  5. heshan006
    heshan006
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    Anyway to use this with the xbox 360 controller without using xpadder?if it's possible it would be awesome
  6. SkyDruid
    SkyDruid
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    • 4 kudos
    Any possibility to alter the bound keys via menu? I use those presently for Convenient Horses and some others. You could use the new MCM feature of SkyUI 3.0.
  7. TDrew
    TDrew
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    • 3 kudos
    This is a good mod, however I discovered one small flaw with it... when determining if you have enough mana to summon a bound weapon, your script does not take into account enchantments which lower the mana cost of conjuration spells.

    For this reason, when I first tried to use this mod, I was getting a 'not enough mana' message, despite being perfectly able to summon the bound weapon in question when not mounted (because I did not have many of the conjuration perks that lower the mana required, but I did have several pieces of equipment enchanted with fortify conjuration).

    I had to edit the line of the script which specified how much mana was needed as a temporary work-around.

    I recommend you either find a way for your script to more accurately calculate the cost of summoning bound weapons, or remove the mana requirement entirely (since it does not really matter how much mana you have while mounted - you cant use it for anything normally anyway).
  8. grasscid
    grasscid
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    To clarify more, It dosen't even give me a message when I press those buttons. I have SKSE installed from the link you provided and still nothing. I did, however, get the message that I'm using this mod for the first time, so I know it's isntalled.
  9. grasscid
    grasscid
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    Dosen't work :C
  10. DragonAge7
    DragonAge7
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    • 46 kudos
    thx!
    Now its working, now i can draw the weapons but the message appears anyway