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Niire's Hjerim, by Niire
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Hello! :)

After working with berticus0001 on a re-remodel of his Breezehome, I became pretty much addicted to making
remodels of homes available in game. I worked on personal use remodels up until I came across the General
Stores mod by Harvey2112. Seeing how useful and, well, awesome the idea and such for that mod was, I decided
to work on remodels for all of the player homes, so that others could make use of the universal storage it
offers.

There are a few things you should be aware of before you decide this is the Hjerim mod for you. First
off, my dragonborns tend to be very clutzy, to the point they knock things over quite often. To prevent this
from happening in their homes, I have made all items that were movable/takable into static items. This means
that potions, ingredients etc are not included in this remodel. Also, General Stores offers safe storage for
books. I decided to remove the bookshelves from Hjerim to accomodate that. I apologize now if this
isn't to your liking, but I decided to make this for myself to start with, and through encouragement from
my friends, decided to release it. Also, I did not add any additional mannequins etc, as in general they tend
to be a bit creepy, and from a technical viewpoint, they can become a nightmare.

That said...I added in a new secret room. It's a dedicated smithy, directly across from the other secret
room. It's not navmeshed at the moment, the "fix" for navmesh that was just released isn't too much of a fix!

Also, I added in a special bonus at each of the crafting stations. You will see a potion bottle for each
corresponding craft at each station...click on this "Mysterious Potion" for a nice treat!

Thank you all in advance for taking the time out to check this out! If you like the work, please visit the
other mods in the credits section and endorse them...this would not have been possible without their hard
work!

Enjoy! <3



My Mods:
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-Niires Honeyside, http://skyrim.nexusmods.com/mods/19297
-Niires Proudspire, http://skyrim.nexusmods.com/mods/19690
-Extras available on Berts Breezehome Remodel by berticus0001 (Portstones, and the Re-Remodel)
http://skyrim.nexusmods.com/mods/8922




Requirements:
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I made high use of General Stores in this mod, for universal storage (I plan on adding this to other homes as
well). You will definitely need this mod for this to work, as it requires the .esm file as a master!
http://skyrim.nexusmods.com/mods/18340



Known Conflicts:
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This will conflict with any mods that drastically alter Hjerim...it is, however, compatible with my
Portstone mod that you can get with Bert's Breezehome Remodel (http://skyrim.nexusmods.com/mods/8922). As
long as the mod doesn't mess too much with the interior of Hjerim, it "should" be all right.
In addition to this, I use the mod with Qs Mannequins and More (http://skyrim.nexusmods.com/mods/13279)...
this mod adds in a new type of weapon rack, and while my mod doesn't require his to work, I made it being
mindful of Q's new weapon stands added with it.



WARNINGS!!!!!!!!!!!! IMPORTANT!!!!!
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You may encounter some weirdness from your home if you have already purchased and/or entered it
before installing and activating my mod (floating furniture, objects you can pick up lying about, etc). This
is caused by the information stored in your save game affecting the new remodel. The best thing to do to
avoid this happening to you is to load a saved game from just before entering the home, or just before or
after purchasing the home. If this is not an option for you, you can try the following console commands...
though I cannot guarantee these will work, they're worth a shot...
1. Open the console...this is usually done by hitting the ~ key (tilde).
2. Left click the offending item, and this will bring up an item number in the top center of the console
commands screen.
3. Type "disable" (minus the quotes) and hit enter. This command will either take the item away
immediately, or it will require you to zone over and back into Honeyside to take effect.
4. You can also open the console...then type in "resetinterior WindhelmHjerim" (minus quotes) and hit
enter. This command should reset everything within that cell.


Installing:
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1. Go to the General Stores mod page (http://skyrim.nexusmods.com/mods/18340) and install it following
the instructions listed on that page.
2. Extract the .rar file to a temporary location (desktop always works well for me).
3. Cut and paste the 'Data" folder into the following location (or wherever your main Skyrim files are
housed!!!):
Computer//C://Program Flies (x86)//Steam//Steam Apps//common//skyrim
4. Click yes to overwrite the folder.
5. Activate the .esp file using your favorite utility (Wrye Bash, etc), or open Skyrim, go to Data Files,
and make sure that "Niires Hjerim.esp" is checked.
6. Profit!!!!!!!!!!!!!!!!!!

Or, you can use NMM and it takes care of everything for you! ^^


Uninstalling:
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1. Delete the files "Niires Hjerim" (the esp, bsa, and bsl file) from your skyrim/Data folder.

Or, you can use NMM and it will do that too!




Credits:
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Bethesda for this awesome game that is Skyrim!

berticus0001 for his constant support, and for showing me the ropes when I first got started in the CK...
(And after as well, he gave me the idea of adding in the bonus potions in the crafting areas!)
And just for being totally awesome! <3 You can see some tutorials he had put together originally for me, then
expanded to a webpage...http://bertsskyrimckttt.comule.com/bertsckttt/Bert%27s%20Creation%20Kit%20Tips,
%20Tricks%20&%20Tutorials%20-%20Main.html#Perks_Tutorial

Harvey2112 for his amazing resource pack General Stores - storage resource for packrats (people like me!)
Also much thanks for helping me with "cleaning" issues, and being very suppotive!
http://skyrim.nexusmods.com/mods/18340

exray catt for textures taken from Radiant and Unique Potions and Poisons HD...this mod is one very much
worth downloading for your mod collection as well! :)
http://skyrim.nexusmods.com/mods/18799

Littlebaron, for his various meshes and textures included in his Little Barons Interior Decorating aka LB-ID
mod, excellent work overall, you should definitely check it out yourself!
http://skyrim.nexusmods.com/mods/12643

Darkrider for the amazing painting mod Celtic Decor for Skyrim I, looking so forward to seeing more of this
type of work for Skyrim! http://skyrim.nexusmods.com/mods/12394

Blary, for his amazing meshes and textures that he so freely allows folks to implement in their own mods!
Check out his stuff at http://skyrim.nexusmods.com/users/2250922, and his Pinewoods Cottage mod is an
amazing player made home as well!!

Modders Resource Pack by Oaristys...my homes would not look nearly as excellent as I think they do if
not for these meshes and textures! http://skyrim.nexusmods.com/mods/16525

To all of my friends who have been encouraging me to get this up and running, thank you all so much for your
support! <3


Permissions:
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For my work alone, feel free to use this as you see fit, all I ask is credit if it is released.

There is alot of mesh and texture work from different authors included here...things from Blary, Oaristys,
and Darkrider are free to use with credit given...however...

For the General Stores mod by Harvey2112, be sure to visit his mod page and see what instructions he has
for using his material.

I asked permission via PM for exray catt's and Littlebaron's contributions...you will need to do the same!

For my mods specifically, I do not mind translations being done, etc, so long as there is a link to the
original. In fact, if you do one, pm me and leave the addy for the translated mod, I'll be sure to link
it on the main page!