Skyrim
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bruce142

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bruce142

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75 comments

  1. CraigRice
    CraigRice
    • supporter
    • 2 kudos
    Great mod, I never talk to him normally because I don't want this quest in my log because I don't want to do it. I got the journal and went up to talk to him. In the end he attacked me which caused all the guards to attack him, he fled into the inn and was taken down by the guards and the quest was marked as finished.
  2. Karmadjan
    Karmadjan
    • member
    • 0 kudos
    Thank you for this mod. I roleplay an Imperial and being forced to make a quest for a bandit to kill my own kind was ridiculously non-immersive (because the quest will be there forever even if I refuse it). I managed to kill the ruffian and his sister, then I dispensed the ("talk to jaree" rumor quest) quest with console command. (I wish I could know how to implement this command on this same MOD after choosing to kill Jaree, in order to keep even more immersive.)
  3. JohnKnighthawke
    JohnKnighthawke
    • member
    • 1 kudos
    He's dead. I made sure he attacked first so that way I could kill him without a taint on my reputation. Many thanks.
  4. thewabingjackk15
    thewabingjackk15
    • member
    • 0 kudos
    Cant use the mod, it never works, always get the same load error when I start NMM
    1. kn1ghtfall
      kn1ghtfall
      • supporter
      • 56 kudos
      Since I switched from NMM to ModOrganizer2 I have no more of these weird issues, and mods are much easier to manage and install. If you don't want to use MO2, you could just install the mod manually and it should work.
  5. kn1ghtfall
    kn1ghtfall
    • supporter
    • 56 kudos
    You should publish this mod on the SSE nexus too, I simply converted the esp for use in Special Edition and it works great!
  6. Purehempy
    Purehempy
    • member
    • 0 kudos
    Works as described, but "Talk to Jaree for possible employnment" stays in journal.
    1. Ratara
      Ratara
      • premium
      • 3 kudos
      I used the command below to get rid of that quest.

      completeallobjectives MS07Rumor
  7. Walks In Dreams
    Walks In Dreams
    • premium
    • 31 kudos
    Also works in SE. Gets hilarious if you have both Relationship Diallogue Overhaul and Reactive Guards installed. RDO causes Jaree to run away (usually into the tavern) instead of standing his ground while Reactive Guards causes the guards to take off after him.
  8. SmedleyDButler
    SmedleyDButler
    • member
    • 21 kudos
    Ever considered adding a third option where you blow Jaree Ra off without killing him?
  9. rsc587
    rsc587
    • member
    • 4 kudos
    When I try to download it via NexusModManager it says there was an error registering the mod. What's that about? I guess I'll try and install it manually...
  10. Eastwoodwest
    Eastwoodwest
    • premium
    • 2 kudos
    is this in SE?