This mod seems like the perfect mod for my Argonian outlaw, but I don't particularly like what you did to the lighting. In fact, it seems like you didn't do anything at all with it. You just added the skybox and forgot all about the lighting. I don't know much about lighting myself, or I would've downloaded the mod and fixed it to my own personal preferences. I have some other minor issues with the mod, but they're all part of the scenery, so I can fix them myself rather easily. What I can't fix myself with this mod is also my biggest problem with it.
Please, fix the lighting! I really want to play this mod, but the absence of any lighting really destroys it for me.
This is a real fantastic mod and I can't wait to see some quests added to this if that's what you have planned in the future. One quick question though; are all the npcs suppose to have fire trails behind them? I've seen some of the fire trails in the images behind the npcs and I'm wondering if this was a bug left in or if there is a way to turn the fire trails off?
I will try what I can do ~~~. ^_^ We modders will get many new assets from the new dlc, so I am so happy to use those. Oh @@!, new dlc Soltheim will be soon released for us, lets enjoy.
This mod is by far one of the best I've got running on my pc. I really enjoyed the enitre city you built. A shame it's relativly unknown, this mod deserves to more attention ^^ Anyhow, keep up the wonderfull work :3
Sadly I dont know if I will add any quests... one of the reason is that I cannot make scriptings. T_T Still even if I could make scripted quests, I would not do that. Because the scripts are often stuck. T_T
So I just want to make simple quest mod where you go there and fetch something or kill some bosses, etc. And I am working on it. ^ ^
Still such kind of mod needs a world to explore, and making the open world is so time-taking @@!. I spent 2 months for now @@!.
The name of the world is 'Buccanier Land', and I want the world like a kind of pirates world, though the base enemies are bandits for now (I will make the stand-alone level list for pirates after some time). -_-
Anyway, the progress for now is that I finished several base-camps to raid the 'Buccanier world', and 10 dungeons, and non-Navimeshed world. I hope myself that my 'Buccanier' will be out nicely. ^ ^
Thanks for trying my humble mods. ^ ^ And sorry for not updating my mods. m_ _m
The cause of the CTD is my Splash Markath, so please update the 'Splash Markath'. Also I uploaded my location mods after you commented here, which I cleaned up with TES5edit as far as I can fix.
I tried your mod with the splash (really cool one) but this one doesn't work, the game crashes on the downloading screen. Could it be a problem with my version of the game or a conflict with another mod ?
48 comments
Please, fix the lighting! I really want to play this mod, but the absence of any lighting really destroys it for me.
Thanks for the comment. o/ o/
I will try what I can do ~~~. ^_^
We modders will get many new assets from the new dlc, so I am so happy to use those.
Oh @@!, new dlc Soltheim will be soon released for us, lets enjoy.
Thanks for the comment. ^ ^
Sadly I dont know if I will add any quests... one of the reason is that I cannot make scriptings. T_T Still even if I could make scripted quests, I would not do that. Because the scripts are often stuck. T_T
So I just want to make simple quest mod where you go there and fetch something or kill some bosses, etc. And I am working on it. ^ ^
Still such kind of mod needs a world to explore, and making the open world is so time-taking @@!. I spent 2 months for now @@!.
The name of the world is 'Buccanier Land', and I want the world like a kind of pirates world, though the base enemies are bandits for now (I will make the stand-alone level list for pirates after some time). -_-
Anyway, the progress for now is that I finished several base-camps to raid the 'Buccanier world', and 10 dungeons, and non-Navimeshed world. I hope myself that my 'Buccanier' will be out nicely. ^ ^
Thanks for trying my humble mods. ^ ^
And sorry for not updating my mods. m_ _m
The cause of the CTD is my Splash Markath, so please update the 'Splash Markath'.
Also I uploaded my location mods after you commented here, which I cleaned up with TES5edit as far as I can fix.