Skyrim

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MannyGT and MurderWrath

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mannygt

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485 comments

  1. CelticJulo
    CelticJulo
    • member
    • 2 kudos
    Hello mannygt.

    Can i translate your amazing work in French for xbox?

    Of course, if you accept, i put in description your nexus page.
    If you refuse, know that i will understand. 

    No matter your choice, thank for your incredible job and for community!
    Take care of you and good game!

    CelticJulo
    1. mannygt
      mannygt
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      No problem from me. Please, ask also to @MurderWrath
    2. CelticJulo
      CelticJulo
      • member
      • 2 kudos
      I go asking, thank you so much <3
    3. MurderWrath
      MurderWrath
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      Bien sur, traduisez aussi en francais sil te plait.
    4. CelticJulo
      CelticJulo
      • member
      • 2 kudos
      Thank too MurderWrath, you are awesome both! <3
  2. deleted150923488
    deleted150923488
    • account closed
    • 9 kudos
    This is one of the most innovative and creative mods I have ever played; and not 'just' for Skyrim either! Seriously, Bethesda can learn a 'LOT" from its modding community.
  3. minoscerberus
    minoscerberus
    • member
    • 1 kudos
    A masterpiece of mod, for all those still suffering from the ridiculous overwhelming power of the dremora champion, the key is to keep him paralyzed, with warriors constantly using paralysis enchantments, paralyzing poisons and potions that increase your weapon damage by one or two hands, with mages using the paralysis spell is also useful and while immobile hit him with everything you have, ranged or melee assassins have it much easier, use stealth, poison and potions to increase physical damage and goodbye the motherf***er with one hit. =D
    1. Guba666
      Guba666
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      • 5 kudos
      Why don't you put your post under SPOILER tag?
      It should be a respectful move towards your modding fellas...
    2. deleted150923488
      deleted150923488
      • account closed
      • 9 kudos
      I was feeling particularly masochistic, so I used 'Skydie' in conjunction with this mod... Yeah: it was an absolute nightmare of getting one-shotted over and over again, lol.
  4. Guba666
    Guba666
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    Ciao.
    Mi sembra un gran bel mod. Nessuna idea/progetto di portarlo sotto SE/AE?
    A presto.
  5. CaesarP1
    CaesarP1
    • member
    • 0 kudos
    Wonderful work, one of the best Skyrim dungeon mods I've ever experienced: great lighting (although maybe a bit low in the great chambers with many deathlords, but still...), hard yet balanced, gives you a little challenge never being impossible.
    Loved it
    Still, if I may, at the end I was unsure it was really over. The OP bow was a great hint of course but still (used to skyrim always telling when a quest is finished) I would have liked something saying "dungeon cleared" or something like that
    Nevertheless  5/5 for me
  6. GalimeerKandarus
    GalimeerKandarus
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    • 26 kudos
    I'm stuck. I got the fire dagger, but can't figure out what to do next.

    Edit: Figured it out after poking around inside the esm. If anyone else is stuck, explore the "ethereal cave" section
  7. kitrar7
    kitrar7
    • member
    • 0 kudos
    its perfect!
    ALL
    light, more enemys, this echo is great! played like a horror. ty for this mode really like it!
    1. MurderWrath
      MurderWrath
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      • 90 kudos
      Thank you.
  8. freestyle15
    freestyle15
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    Decided to try this out, and I'm pleased with the results. It didn't feel boring (like MANY of the vanilla dungeons), and some of the things I liked most were how, although it wasn't absolutely necessary, you had the incentive to change strategies, depending on the number/type of enemies and the layout of the area; it was the first time in this game where I actively had Vampire's Sight turned on for most of the dungeon (dude, you just made that ability useful!); also, you broke the "automatic" feel of vanilla dungeons, where everything is so "in your face" that you don't have to think too much and ends up auto-playing the whole thing; lastly, the loot is VERY, VERY generous. So, thanks for this mod, kind sir. Endorsed!

    When I finished it, I was only confused about the comments here (I always read comments and bug sections before downloading a mod). People talking about:
    a) Difficult puzzles: the lever/chain/button not being directly to the right of the gate it's supposed to open makes things really THAT brain-melting? From the comments, I was almost expecting God of War/DMC level of puzzle making.
    Spoiler:  
    Show
    The only actual puzzle, and that was AWESOME btw, was the dagger revealing the path, but even that wasn't absurdly hidden, as you had the solution written on the very stone arch the led to nowhere.

    b) Difficulty: I understand this one depends a lot on playstyle and potential overhaul/difficulty mods, but my level 49 Cryomancer without smithing or enchanting had no issues playing on Legendary. Died once, being one-shot'd by a Deathlord archer, and yeah, the final boss melted my summons nearly as fast as I summoned them, and it took a while, but really was do-able. But yeah, the people playing melee fighters probably went through hell with so much Unrelenting Force going around LOL
    c) Story: Unless I missed something really big, there wasn't much of one (which isn't a con in any way, as I was expecting exactly a dungeon mod, and not a quest mod). From what I got, this was a HUGE faction of the Dragon Priest cult (judging by the sheer number of Dragon Priests themselves and the size of the damn place), that somehow got involved with Daedric power. If there is more to it, I'd legitimately like to know, so I can replay it.
    1. MurderWrath
      MurderWrath
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      Thank you for the feedback. We do really appreciate. If you want some more dungeon crawling, you can check the bottom over the description page for some links.
    2. Rulerofthesphericalband
      Rulerofthesphericalband
      • BANNED
      • 7 kudos
      Unfortunately, the newest generation of gamers want to be held by the hand, and are allergic to challenges that require engagement of the mind...
  9. Gargolon
    Gargolon
    • member
    • 23 kudos
    I am glad that you are back modding.
  10. Nhozoni
    Nhozoni
    • member
    • 6 kudos
    Really enjoyed this mod, the puzzles were complicated but not enough to warrant the use of console commands. the way the enemies worked kept me on edge. I don't know if it's just my mods but the darkness of some areas was really unsettling, I don't know if this was supposed to be a horror mod but it works really well as one. It doesn't rely on jumpscares or gruesome models, just, pure ambience and the anxiety that comes with waiting for what happens next.
    1. MurderWrath
      MurderWrath
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      • 90 kudos
      Thank you for the feedback. Glad you enjoyed the ride.