Skyrim

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Issarlk

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issarlk

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74 comments

  1. yzerman19
    yzerman19
    • member
    • 29 kudos
    It would be more realistic if you made it to where you get variable amounts each time you dig, etc., and there is a small chance you get zero. And you gain digging experience each time...to get a better shot at the full amount each time you dig.
  2. MatthiosArcanus
    MatthiosArcanus
    • supporter
    • 26 kudos
    Hey all!

    I just wanted to let you all know that I decided to make an MCM version of this mod.
    http://www.nexusmods.com/skyrim/mods/85822?

    It doesn't include price config just yet, but maybe in the future. =-)

    Enjoy!
    1. SonnyM94
      SonnyM94
      • premium
      • 23 kudos
      YES this, the realism of RP and the configuarbility of CCOR basically. On the topic of CCOR no conflicts? There has to be a grey area as id assume you'd have to leave the CCOR sliders at the vanilla values otherwise it would stuff this mod up?
    2. MatthiosArcanus
      MatthiosArcanus
      • supporter
      • 26 kudos
      Hey!

      I'm so sorry I didn't check this side of things sooner...
      In either case, I'll address this as best I can. =-)

      To make this mod, and my derivative, work with CCOR, all you have to do is have them come after CCOR.
      For Mod Organizer users, that means it needs to be higher in priority than CCOR in the left pane, overwriting the scripts that come with CCOR.
      For Nexus Mod Manager, install it after CCOR, overwriting when asked.

      Hope this helps, and again, apologies!
  3. Oktanas
    Oktanas
    • member
    • 3 kudos
    It would be great that this mod would support Clay and Stone from heartfire DLC because now you get only one item per hour.
  4. oNamelesso
    oNamelesso
    • premium
    • 0 kudos
    To all looking to use this mod on SSE, I can confirm you can just download it manually and install it into your SSE just as the install thing says!

    Happy mining!
  5. EminorFalcon
    EminorFalcon
    • member
    • 0 kudos
    how i can wait time get more faster wait ? u know.. i put wait like 24 hours.. and i dont want see the time goin down on the screem.. i wanna the time spend waitin pass automaticly.. anyone know how ?
  6. GrimmSpector
    GrimmSpector
    • supporter
    • 0 kudos
    Any chance of this being converted for SSE?
  7. BrabbelKP
    BrabbelKP
    • member
    • 13 kudos
    Does anybody know if this mod works properly if used in SSE?
  8. Arkaidyn
    Arkaidyn
    • supporter
    • 0 kudos
    Such an awesome mod, would love if you could add the option to adjust the amount of ore etc you mine per hour though.
  9. Kaldskryke
    Kaldskryke
    • supporter
    • 3 kudos
    I would love to use this mod, if only it was configurable. The mining rates are unfortunately "hardcoded" into the script, which means the only way to tweak the numbers is to recompile the script. It would be so much better if the rates were set by variables in the .esp plugin, which could be tweaked by console commands, tes5edit, or better yet an MCM menu.
  10. Haushalterjes
    Haushalterjes
    • member
    • 2 kudos
    THANK YOU SO MUCH for this mod buddy. It works perfectly for my character RP. He's just a regular guy who mines to make a living and uses the income to eat, sleep, save up for training, a house, go on bandit runs etc... it works perfectly for a sellsword/mercenary build and it makes skyrim a much better game. I never play without it. ENDORSED.