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Helix341 - The Great Talos Hunt: Version 2.1

First of all, thanks for downloading my mod! I hope you enjoy it!

Installation Instructions:

*Use Nexus Mod Manager (http://skyrim.nexusmods.com/content/modmanager)

or, if you prefer manual installation (like me!)

*Extract the contents of the .7z file into a temporary location
*Place GreatTalosHunt.esp, meshes, scripts and textures into the Data folder in your Skyrim install (probably
something like C:\Username\Program Files (x86)\Steam\steamapps\common\skyrim). If you already have
meshes and textures folders, just merge the to together.
*Make sure that it is enabled in your Data Files section in the startup menu (should
be automatically, but its best to check ;)
*Play!

See the nexus page for more details on how to start this mod - then just follow the quest!

:Changelog:
Version 1.0
*The first one!

Version 1.1
*Stopped Rulon killing everyone!
*Added Eastmarch Camp
*Moved Ulandil from Breezehome, so Breezehome mods will now work!

Version 1.2
*Added Thalmor Blackreach Hideout, and necessary clues
*Ulandil and Rulon should attack you, but no-one else (should - please let me know
if they don't behave properly)
*Added Boss NPC - General Vanyar. He is very hard to kill, so be ready for a good
fight!

Version 1.3
*Made Vanyar wear his mask
*Added extra "Elite Thalmor" to the dungeon
*Edited Legate Dungun a bit
*Found a temporary solution to the elevator problem
*Improved Lieutenants Narfil's armor
*Fixed the floating bed problem
*Some other minor fixes, mainly to NPC stats

Version 1.4
*Major improvements to Eastmarch and The Rift Thalmor Camps
*Slight Tweaking of Lietenant Narfil's weapon set
*A few slight fixes regarding the Blackreach Dungeon
*More fixes to the elevator!

Version 1.5
*Added a few Thalmor near Raldbthar
*Made Update.esm a master

Version 2.1 (Major Update!)
*Added Quest scripting - now you should get more detailed instructions
*Updated Vanyar's combat settings (made him harder!)
*Added a new merchant in Markarth, who sells amusing Thalmor propoganda (worth a read, just to see how
stupid they are!)
*Sorted the Breezehome issue mentioned in the comments - the alchemy room has not been restored, but
"rennovated", with an alchemy table, arcane enchanter, containers and a guard!
*Fixed the grey face bug, because it was annoying me.

:Planned Updates:
*None at the moment, but more may come